compositingState  227 Source/core/animation/CompositorAnimations.cpp     return element.renderer() && element.renderer()->compositingState() == PaintsIntoOwnBacking;
compositingState 1068 Source/core/frame/FrameView.cpp         if ((renderer->onlyNeededPositionedMovementLayout() && renderer->compositingState() != PaintsIntoOwnBacking)
compositingState 1278 Source/core/frame/FrameView.cpp     if (renderView && renderView->compositingState() == PaintsIntoOwnBacking) {
compositingState 1453 Source/core/frame/FrameView.cpp         if (layer->compositingState() == PaintsIntoOwnBacking)
compositingState 1743 Source/core/frame/FrameView.cpp         if (layer->compositingState() == PaintsIntoOwnBacking)
compositingState  769 Source/core/page/scrolling/ScrollingCoordinator.cpp                 for (RenderLayer* parent = renderer->enclosingLayer(); parent && parent->compositingState() == NotComposited; parent = parent->parent()) {
compositingState  901 Source/core/page/scrolling/ScrollingCoordinator.cpp         if (layer->compositingState() != PaintsIntoOwnBacking && layer->viewportConstrainedNotCompositedReason() == RenderLayer::NoNotCompositedReason)
compositingState  906 Source/core/page/scrolling/ScrollingCoordinator.cpp         if (layer->compositingState() == HasOwnBackingButPaintsIntoAncestor)
compositingState 1323 Source/core/rendering/RenderBox.cpp         if (childLayer->compositingState() != NotComposited)
compositingState 1422 Source/core/rendering/RenderBox.cpp     if (!layer() || layer()->compositingState() != PaintsIntoOwnBacking)
compositingState 1427 Source/core/rendering/RenderBox.cpp     ASSERT(layer()->compositingState() != HasOwnBackingButPaintsIntoAncestor);
compositingState  950 Source/core/rendering/RenderBoxModelObject.cpp     if (!rootLayer || rootLayer->compositingState() == NotComposited)
compositingState  227 Source/core/rendering/RenderLayer.cpp         || compositingState() != PaintsIntoOwnBacking
compositingState 1110 Source/core/rendering/RenderLayer.cpp     if ((includeSelf == IncludeSelf) && compositingState() != NotComposited && compositingState() != PaintsIntoGroupedBacking)
compositingState 1114 Source/core/rendering/RenderLayer.cpp         if (curr->compositingState() != NotComposited && curr->compositingState() != PaintsIntoGroupedBacking)
compositingState 1125 Source/core/rendering/RenderLayer.cpp     if ((includeSelf == IncludeSelf) && (compositingState() == PaintsIntoOwnBacking || compositingState() == PaintsIntoGroupedBacking))
compositingState 1129 Source/core/rendering/RenderLayer.cpp         if (curr->compositingState() == PaintsIntoOwnBacking || curr->compositingState() == PaintsIntoGroupedBacking)
compositingState 1957 Source/core/rendering/RenderLayer.cpp     if (compositingState() != NotComposited && compositingState() != PaintsIntoGroupedBacking) {
compositingState 2084 Source/core/rendering/RenderLayer.cpp     if (compositingState() == PaintsIntoOwnBacking)
compositingState 2304 Source/core/rendering/RenderLayer.cpp         if (childLayer->compositingState() == PaintsIntoGroupedBacking)
compositingState 2433 Source/core/rendering/RenderLayer.cpp static inline LayoutSize subPixelAccumulationIfNeeded(const LayoutSize& subPixelAccumulation, CompositingState compositingState)
compositingState 2437 Source/core/rendering/RenderLayer.cpp     if (compositingState == PaintsIntoOwnBacking)
compositingState 2464 Source/core/rendering/RenderLayer.cpp         renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
compositingState 2524 Source/core/rendering/RenderLayer.cpp         renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
compositingState 2542 Source/core/rendering/RenderLayer.cpp         renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
compositingState 2561 Source/core/rendering/RenderLayer.cpp         renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
compositingState 2581 Source/core/rendering/RenderLayer.cpp         renderer()->paint(paintInfo, toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState())));
compositingState 2594 Source/core/rendering/RenderLayer.cpp             scrollableArea->paintOverflowControls(context, roundedIntPoint(toPoint(fragment.layerBounds.location() - renderBoxLocation() + subPixelAccumulationIfNeeded(localPaintingInfo.subPixelAccumulation, compositingState()))), pixelSnappedIntRect(fragment.backgroundRect.rect()), true);
compositingState 3617 Source/core/rendering/RenderLayer.cpp     return transform() && ((paintBehavior & PaintBehaviorFlattenCompositingLayers) || compositingState() != PaintsIntoOwnBacking);
compositingState 3622 Source/core/rendering/RenderLayer.cpp     return m_blendInfo.hasBlendMode() && compositingState() != PaintsIntoOwnBacking;
compositingState 4063 Source/core/rendering/RenderLayer.cpp             if (compositingState() != NotComposited)
compositingState  347 Source/core/rendering/RenderLayer.h     CompositingState compositingState() const;
compositingState  384 Source/core/rendering/RenderLayer.h         return isTransparent() && ((paintBehavior & PaintBehaviorFlattenCompositingLayers) || compositingState() != PaintsIntoOwnBacking);
compositingState  389 Source/core/rendering/RenderLayerClipper.cpp         if (current->transform() || (current->compositingState() == PaintsIntoOwnBacking) || current->groupedMapping())
compositingState  148 Source/core/rendering/RenderLayerRepainter.cpp     return m_renderer->compositingState() != PaintsIntoOwnBacking;
compositingState  182 Source/core/rendering/RenderLayerRepainter.cpp     ASSERT(m_renderer->compositingState() != NotComposited);
compositingState  184 Source/core/rendering/RenderLayerRepainter.cpp     if (m_renderer->compositingState() == PaintsIntoGroupedBacking) {
compositingState  196 Source/core/rendering/RenderLayerRepainter.cpp     ASSERT(m_renderer->compositingState() != NotComposited);
compositingState  197 Source/core/rendering/RenderLayerRepainter.cpp     if (m_renderer->compositingState() == NotComposited) {
compositingState  209 Source/core/rendering/RenderLayerRepainter.cpp         if (m_renderer->compositingState() == PaintsIntoGroupedBacking) {
compositingState  278 Source/core/rendering/RenderLayerRepainter.cpp         if ((curr != m_renderer->layer() && curr->requiresFullLayerImageForFilters()) || curr->compositingState() == PaintsIntoOwnBacking || curr->isRootLayer())
compositingState 1382 Source/core/rendering/RenderObject.cpp     if (repaintContainer->compositingState() == PaintsIntoGroupedBacking) {
compositingState 1424 Source/core/rendering/RenderObject.cpp         bool viewHasCompositedLayer = v->hasLayer() && v->layer()->compositingState() == PaintsIntoOwnBacking;
compositingState 1432 Source/core/rendering/RenderObject.cpp         ASSERT(repaintContainer->hasLayer() && repaintContainer->layer()->compositingState() == PaintsIntoOwnBacking);
compositingState 2798 Source/core/rendering/RenderObject.cpp     return hasLayer() ? toRenderLayerModelObject(this)->layer()->compositingState() : NotComposited;
compositingState  699 Source/core/rendering/RenderObject.h     CompositingState compositingState() const;
compositingState  344 Source/core/rendering/RenderView.cpp     if (rootBox->compositingState() == PaintsIntoOwnBacking)
compositingState  121 Source/core/rendering/RenderWidget.cpp         if (hasLayer() && layer()->compositingState() == PaintsIntoOwnBacking)
compositingState 1501 Source/core/rendering/compositing/CompositedLayerMapping.cpp         if (curr->compositingState() == PaintsIntoOwnBacking || curr->compositingState() == HasOwnBackingButPaintsIntoAncestor)
compositingState 1936 Source/core/rendering/compositing/CompositedLayerMapping.cpp     if (paintInfo.renderLayer->compositingState() != PaintsIntoGroupedBacking) {
compositingState  202 Source/core/rendering/compositing/CompositingReasonFinder.cpp         if (stackingContainer->layer()->compositingState() != NotComposited
compositingState  856 Source/core/rendering/compositing/RenderLayerCompositor.cpp         if (compositedAncestor->compositingState() == PaintsIntoOwnBacking) {
compositingState  858 Source/core/rendering/compositing/RenderLayerCompositor.cpp         } else if (compositedAncestor->compositingState() == PaintsIntoGroupedBacking) {
compositingState 1206 Source/core/rendering/compositing/RenderLayerCompositor.cpp         if (layer->compositingState() == PaintsIntoOwnBacking || layer->compositingState() == HasOwnBackingButPaintsIntoAncestor) {
compositingState 1405 Source/core/rendering/compositing/RenderLayerCompositor.cpp     if (layer->compositingState() == PaintsIntoOwnBacking)
compositingState 1674 Source/core/rendering/compositing/RenderLayerCompositor.cpp     if (viewLayer->compositingState() == PaintsIntoOwnBacking && viewLayer->compositedLayerMapping()->backgroundLayerPaintsFixedRootBackground())
compositingState  238 Source/core/rendering/svg/SVGRenderingContext.cpp         if (layer->compositingState() != NotComposited)
compositingState 1874 Source/core/testing/Internals.cpp         if (layer->compositingState() == PaintsIntoOwnBacking) {
compositingState  127 Source/web/LinkHighlight.cpp     if (!renderLayer || renderLayer->compositingState() == NotComposited)
compositingState  304 Source/web/tests/ScrollingCoordinatorChromiumTest.cpp     ASSERT_EQ(PaintsIntoOwnBacking, box->layer()->compositingState());
compositingState  344 Source/web/tests/ScrollingCoordinatorChromiumTest.cpp     ASSERT_EQ(PaintsIntoOwnBacking, box->layer()->compositingState());
compositingState  367 Source/web/tests/ScrollingCoordinatorChromiumTest.cpp     ASSERT_EQ(PaintsIntoOwnBacking, box->layer()->compositingState());