CheckForRepaint 96 Source/core/frame/FrameView.cpp RenderLayer::UpdateLayerPositionsFlags flags = didFullRepaint ? RenderLayer::NeedsFullRepaintInBacking : RenderLayer::CheckForRepaint; CheckForRepaint 320 Source/core/rendering/RenderLayer.cpp repainter().repaintAfterLayout(geometryMap, flags & CheckForRepaint); CheckForRepaint 181 Source/core/rendering/RenderLayer.h void updateLayerPositions(RenderGeometryMap*, UpdateLayerPositionsFlags = CheckForRepaint);