CheckForRepaint    96 Source/core/frame/FrameView.cpp     RenderLayer::UpdateLayerPositionsFlags flags = didFullRepaint ? RenderLayer::NeedsFullRepaintInBacking : RenderLayer::CheckForRepaint;
CheckForRepaint   320 Source/core/rendering/RenderLayer.cpp     repainter().repaintAfterLayout(geometryMap, flags & CheckForRepaint);
CheckForRepaint   181 Source/core/rendering/RenderLayer.h     void updateLayerPositions(RenderGeometryMap*, UpdateLayerPositionsFlags = CheckForRepaint);