copyToPlatformTexture 3445 Source/core/html/canvas/WebGLRenderingContextBase.cpp if (buffer && buffer->copyToPlatformTexture(m_context.get(), texture->object(), internalformat, type, copyToPlatformTexture 3453 Source/core/html/canvas/WebGLRenderingContextBase.cpp if (gl && gl->m_drawingBuffer->copyToPlatformTexture(m_context.get(), texture->object(), internalformat, type, copyToPlatformTexture 230 Source/platform/graphics/ImageBuffer.cpp return drawingBuffer->copyToPlatformTexture(context3D, tex, GL_RGBA, copyToPlatformTexture 117 Source/platform/graphics/ImageBuffer.h bool copyToPlatformTexture(blink::WebGraphicsContext3D*, Platform3DObject, GLenum, GLenum, GLint, bool, bool); copyToPlatformTexture 138 Source/platform/graphics/gpu/DrawingBuffer.h bool copyToPlatformTexture(blink::WebGraphicsContext3D*, Platform3DObject texture, GLenum internalFormat,