copyToPlatformTexture 3445 Source/core/html/canvas/WebGLRenderingContextBase.cpp             if (buffer && buffer->copyToPlatformTexture(m_context.get(), texture->object(), internalformat, type,
copyToPlatformTexture 3453 Source/core/html/canvas/WebGLRenderingContextBase.cpp             if (gl && gl->m_drawingBuffer->copyToPlatformTexture(m_context.get(), texture->object(), internalformat, type,
copyToPlatformTexture  230 Source/platform/graphics/ImageBuffer.cpp     return drawingBuffer->copyToPlatformTexture(context3D, tex, GL_RGBA,
copyToPlatformTexture  117 Source/platform/graphics/ImageBuffer.h     bool copyToPlatformTexture(blink::WebGraphicsContext3D*, Platform3DObject, GLenum, GLenum, GLint, bool, bool);
copyToPlatformTexture  138 Source/platform/graphics/gpu/DrawingBuffer.h     bool copyToPlatformTexture(blink::WebGraphicsContext3D*, Platform3DObject texture, GLenum internalFormat,