root/Source/platform/graphics/ImageBuffer.cpp

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DEFINITIONS

This source file includes following definitions.
  1. create
  2. create
  3. m_client
  4. context
  5. bitmap
  6. isSurfaceValid
  7. restoreSurface
  8. notifySurfaceInvalid
  9. deepSkBitmapCopy
  10. copyImage
  11. fastCopyImageMode
  12. platformLayer
  13. copyToPlatformTexture
  14. drawNeedsCopy
  15. getBackingTexture
  16. copyRenderingResultsFromDrawingBuffer
  17. draw
  18. flush
  19. drawPattern
  20. transformColorSpace
  21. createColorSpaceFilter
  22. getImageData
  23. getUnmultipliedImageData
  24. getPremultipliedImageData
  25. putByteArray
  26. encodeImage
  27. toDataURL
  28. ImageDataToDataURL

/*
 * Copyright (c) 2008, Google Inc. All rights reserved.
 * Copyright (C) 2009 Dirk Schulze <krit@webkit.org>
 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
 *     * Neither the name of Google Inc. nor the names of its
 * contributors may be used to endorse or promote products derived from
 * this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "platform/graphics/ImageBuffer.h"

#include "platform/MIMETypeRegistry.h"
#include "platform/geometry/IntRect.h"
#include "platform/graphics/BitmapImage.h"
#include "platform/graphics/GraphicsContext.h"
#include "platform/graphics/GraphicsTypes3D.h"
#include "platform/graphics/ImageBufferClient.h"
#include "platform/graphics/UnacceleratedImageBufferSurface.h"
#include "platform/graphics/gpu/DrawingBuffer.h"
#include "platform/graphics/gpu/Extensions3DUtil.h"
#include "platform/graphics/skia/NativeImageSkia.h"
#include "platform/graphics/skia/SkiaUtils.h"
#include "platform/image-encoders/skia/JPEGImageEncoder.h"
#include "platform/image-encoders/skia/PNGImageEncoder.h"
#include "platform/image-encoders/skia/WEBPImageEncoder.h"
#include "public/platform/Platform.h"
#include "public/platform/WebExternalTextureMailbox.h"
#include "public/platform/WebGraphicsContext3D.h"
#include "public/platform/WebGraphicsContext3DProvider.h"
#include "third_party/skia/include/effects/SkTableColorFilter.h"
#include "wtf/MathExtras.h"
#include "wtf/text/Base64.h"
#include "wtf/text/WTFString.h"

using namespace std;

namespace WebCore {

PassOwnPtr<ImageBuffer> ImageBuffer::create(PassOwnPtr<ImageBufferSurface> surface)
{
    if (!surface->isValid())
        return nullptr;
    return adoptPtr(new ImageBuffer(surface));
}

PassOwnPtr<ImageBuffer> ImageBuffer::create(const IntSize& size, OpacityMode opacityMode)
{
    OwnPtr<ImageBufferSurface> surface = adoptPtr(new UnacceleratedImageBufferSurface(size, opacityMode));
    if (!surface->isValid())
        return nullptr;
    return adoptPtr(new ImageBuffer(surface.release()));
}

ImageBuffer::ImageBuffer(PassOwnPtr<ImageBufferSurface> surface)
    : m_surface(surface)
    , m_client(0)
{
    m_surface->setImageBuffer(this);
    if (m_surface->canvas()) {
        m_context = adoptPtr(new GraphicsContext(m_surface->canvas()));
        m_context->setCertainlyOpaque(m_surface->opacityMode() == Opaque);
        m_context->setAccelerated(m_surface->isAccelerated());
    }
}

ImageBuffer::~ImageBuffer()
{
}

GraphicsContext* ImageBuffer::context() const
{
    if (!isSurfaceValid())
        return 0;
    m_surface->willUse();
    ASSERT(m_context.get());
    return m_context.get();
}

const SkBitmap& ImageBuffer::bitmap() const
{
    m_surface->willUse();
    return m_surface->bitmap();
}

bool ImageBuffer::isSurfaceValid() const
{
    return m_surface->isValid();
}

bool ImageBuffer::restoreSurface() const
{
    return m_surface->isValid() || m_surface->restore();
}

void ImageBuffer::notifySurfaceInvalid()
{
    if (m_client)
        m_client->notifySurfaceInvalid();
}

static SkBitmap deepSkBitmapCopy(const SkBitmap& bitmap)
{
    SkBitmap tmp;
    if (!bitmap.deepCopyTo(&tmp))
        bitmap.copyTo(&tmp, bitmap.colorType());

    return tmp;
}

PassRefPtr<Image> ImageBuffer::copyImage(BackingStoreCopy copyBehavior, ScaleBehavior) const
{
    if (!isSurfaceValid())
        return BitmapImage::create(NativeImageSkia::create());

    const SkBitmap& bitmap = m_surface->bitmap();
    return BitmapImage::create(NativeImageSkia::create(copyBehavior == CopyBackingStore ? deepSkBitmapCopy(bitmap) : bitmap));
}

BackingStoreCopy ImageBuffer::fastCopyImageMode()
{
    return DontCopyBackingStore;
}

blink::WebLayer* ImageBuffer::platformLayer() const
{
    return m_surface->layer();
}

bool ImageBuffer::copyToPlatformTexture(blink::WebGraphicsContext3D* context, Platform3DObject texture, GLenum internalFormat, GLenum destType, GLint level, bool premultiplyAlpha, bool flipY)
{
    if (!m_surface->isAccelerated() || !platformLayer() || !isSurfaceValid())
        return false;

    if (!Extensions3DUtil::canUseCopyTextureCHROMIUM(internalFormat, destType, level))
        return false;

    OwnPtr<blink::WebGraphicsContext3DProvider> provider = adoptPtr(blink::Platform::current()->createSharedOffscreenGraphicsContext3DProvider());
    if (!provider)
        return false;
    blink::WebGraphicsContext3D* sharedContext = provider->context3d();
    if (!sharedContext || !sharedContext->makeContextCurrent())
        return false;

    OwnPtr<blink::WebExternalTextureMailbox> mailbox = adoptPtr(new blink::WebExternalTextureMailbox);

    // Contexts may be in a different share group. We must transfer the texture through a mailbox first
    sharedContext->genMailboxCHROMIUM(mailbox->name);
    sharedContext->bindTexture(GL_TEXTURE_2D, getBackingTexture());
    sharedContext->produceTextureCHROMIUM(GL_TEXTURE_2D, mailbox->name);
    sharedContext->flush();

    mailbox->syncPoint = sharedContext->insertSyncPoint();

    if (!context->makeContextCurrent())
        return false;

    Platform3DObject sourceTexture = context->createTexture();

    context->bindTexture(GL_TEXTURE_2D, sourceTexture);

    context->waitSyncPoint(mailbox->syncPoint);
    context->consumeTextureCHROMIUM(GL_TEXTURE_2D, mailbox->name);

    // The canvas is stored in a premultiplied format, so unpremultiply if necessary.
    context->pixelStorei(GC3D_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, !premultiplyAlpha);

    // The canvas is stored in an inverted position, so the flip semantics are reversed.
    context->pixelStorei(GC3D_UNPACK_FLIP_Y_CHROMIUM, !flipY);
    context->copyTextureCHROMIUM(GL_TEXTURE_2D, sourceTexture, texture, level, internalFormat, destType);

    context->pixelStorei(GC3D_UNPACK_FLIP_Y_CHROMIUM, false);
    context->pixelStorei(GC3D_UNPACK_UNPREMULTIPLY_ALPHA_CHROMIUM, false);

    context->bindTexture(GL_TEXTURE_2D, 0);
    context->deleteTexture(sourceTexture);

    context->flush();
    sharedContext->waitSyncPoint(context->insertSyncPoint());

    return true;
}

static bool drawNeedsCopy(GraphicsContext* src, GraphicsContext* dst)
{
    ASSERT(dst);
    return (src == dst);
}

Platform3DObject ImageBuffer::getBackingTexture()
{
    return m_surface->getBackingTexture();
}

bool ImageBuffer::copyRenderingResultsFromDrawingBuffer(DrawingBuffer* drawingBuffer)
{
    if (!drawingBuffer)
        return false;
    OwnPtr<blink::WebGraphicsContext3DProvider> provider = adoptPtr(blink::Platform::current()->createSharedOffscreenGraphicsContext3DProvider());
    if (!provider)
        return false;
    blink::WebGraphicsContext3D* context3D = provider->context3d();
    Platform3DObject tex = m_surface->getBackingTexture();
    if (!context3D || !tex)
        return false;
    m_surface->invalidateCachedBitmap();
    return drawingBuffer->copyToPlatformTexture(context3D, tex, GL_RGBA,
        GL_UNSIGNED_BYTE, 0, true, false);
}

void ImageBuffer::draw(GraphicsContext* context, const FloatRect& destRect, const FloatRect& srcRect, CompositeOperator op, blink::WebBlendMode blendMode)
{
    if (!isSurfaceValid())
        return;

    SkBitmap bitmap = m_surface->bitmap();
    // For ImageBufferSurface that enables cachedBitmap, Use the cached Bitmap for CPU side usage
    // if it is available, otherwise generate and use it.
    if (!context->isAccelerated() && m_surface->isAccelerated() && m_surface->cachedBitmapEnabled() && isSurfaceValid()) {
        m_surface->updateCachedBitmapIfNeeded();
        bitmap = m_surface->cachedBitmap();
    }

    RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsCopy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap));

    context->drawImage(image.get(), destRect, srcRect, op, blendMode, DoNotRespectImageOrientation);
}

void ImageBuffer::flush()
{
    if (m_surface->canvas()) {
        m_surface->canvas()->flush();
    }
}

void ImageBuffer::drawPattern(GraphicsContext* context, const FloatRect& srcRect, const FloatSize& scale,
    const FloatPoint& phase, CompositeOperator op, const FloatRect& destRect, blink::WebBlendMode blendMode, const IntSize& repeatSpacing)
{
    if (!isSurfaceValid())
        return;

    const SkBitmap& bitmap = m_surface->bitmap();
    RefPtr<Image> image = BitmapImage::create(NativeImageSkia::create(drawNeedsCopy(m_context.get(), context) ? deepSkBitmapCopy(bitmap) : bitmap));
    image->drawPattern(context, srcRect, scale, phase, op, destRect, blendMode, repeatSpacing);
}

void ImageBuffer::transformColorSpace(ColorSpace srcColorSpace, ColorSpace dstColorSpace)
{
    const uint8_t* lookUpTable = ColorSpaceUtilities::getConversionLUT(dstColorSpace, srcColorSpace);
    if (!lookUpTable)
        return;

    // FIXME: Disable color space conversions on accelerated canvases (for now).
    if (context()->isAccelerated() || !isSurfaceValid())
        return;

    const SkBitmap& bitmap = m_surface->bitmap();
    if (bitmap.isNull())
        return;

    ASSERT(bitmap.colorType() == kPMColor_SkColorType);
    IntSize size = m_surface->size();
    SkAutoLockPixels bitmapLock(bitmap);
    for (int y = 0; y < size.height(); ++y) {
        uint32_t* srcRow = bitmap.getAddr32(0, y);
        for (int x = 0; x < size.width(); ++x) {
            SkColor color = SkPMColorToColor(srcRow[x]);
            srcRow[x] = SkPreMultiplyARGB(
                SkColorGetA(color),
                lookUpTable[SkColorGetR(color)],
                lookUpTable[SkColorGetG(color)],
                lookUpTable[SkColorGetB(color)]);
        }
    }
}

PassRefPtr<SkColorFilter> ImageBuffer::createColorSpaceFilter(ColorSpace srcColorSpace,
    ColorSpace dstColorSpace)
{
    const uint8_t* lut = ColorSpaceUtilities::getConversionLUT(dstColorSpace, srcColorSpace);
    if (!lut)
        return nullptr;

    return adoptRef(SkTableColorFilter::CreateARGB(0, lut, lut, lut));
}

template <Multiply multiplied>
PassRefPtr<Uint8ClampedArray> getImageData(const IntRect& rect, GraphicsContext* context, const IntSize& size)
{
    float area = 4.0f * rect.width() * rect.height();
    if (area > static_cast<float>(std::numeric_limits<int>::max()))
        return nullptr;

    RefPtr<Uint8ClampedArray> result = Uint8ClampedArray::createUninitialized(rect.width() * rect.height() * 4);

    if (rect.x() < 0
        || rect.y() < 0
        || rect.maxX() > size.width()
        || rect.maxY() > size.height())
        result->zeroFill();

    SkAlphaType alphaType = (multiplied == Premultiplied) ? kPremul_SkAlphaType : kUnpremul_SkAlphaType;
    SkImageInfo info = SkImageInfo::Make(rect.width(), rect.height(), kRGBA_8888_SkColorType, alphaType);

    context->readPixels(info, result->data(), 4 * rect.width(), rect.x(), rect.y());
    return result.release();
}

PassRefPtr<Uint8ClampedArray> ImageBuffer::getUnmultipliedImageData(const IntRect& rect) const
{
    if (!isSurfaceValid())
        return Uint8ClampedArray::create(rect.width() * rect.height() * 4);
    return getImageData<Unmultiplied>(rect, context(), m_surface->size());
}

PassRefPtr<Uint8ClampedArray> ImageBuffer::getPremultipliedImageData(const IntRect& rect) const
{
    if (!isSurfaceValid())
        return Uint8ClampedArray::create(rect.width() * rect.height() * 4);
    return getImageData<Premultiplied>(rect, context(), m_surface->size());
}

void ImageBuffer::putByteArray(Multiply multiplied, Uint8ClampedArray* source, const IntSize& sourceSize, const IntRect& sourceRect, const IntPoint& destPoint)
{
    if (!isSurfaceValid())
        return;

    ASSERT(sourceRect.width() > 0);
    ASSERT(sourceRect.height() > 0);

    int originX = sourceRect.x();
    int destX = destPoint.x() + sourceRect.x();
    ASSERT(destX >= 0);
    ASSERT(destX < m_surface->size().width());
    ASSERT(originX >= 0);
    ASSERT(originX < sourceRect.maxX());

    int originY = sourceRect.y();
    int destY = destPoint.y() + sourceRect.y();
    ASSERT(destY >= 0);
    ASSERT(destY < m_surface->size().height());
    ASSERT(originY >= 0);
    ASSERT(originY < sourceRect.maxY());

    const size_t srcBytesPerRow = 4 * sourceSize.width();
    const void* srcAddr = source->data() + originY * srcBytesPerRow + originX * 4;
    const SkAlphaType alphaType = (multiplied == Premultiplied) ? kPremul_SkAlphaType : kUnpremul_SkAlphaType;
    SkImageInfo info = SkImageInfo::Make(sourceRect.width(), sourceRect.height(), kRGBA_8888_SkColorType, alphaType);

    context()->writePixels(info, srcAddr, srcBytesPerRow, destX, destY);
}

template <typename T>
static bool encodeImage(T& source, const String& mimeType, const double* quality, Vector<char>* output)
{
    Vector<unsigned char>* encodedImage = reinterpret_cast<Vector<unsigned char>*>(output);

    if (mimeType == "image/jpeg") {
        int compressionQuality = JPEGImageEncoder::DefaultCompressionQuality;
        if (quality && *quality >= 0.0 && *quality <= 1.0)
            compressionQuality = static_cast<int>(*quality * 100 + 0.5);
        if (!JPEGImageEncoder::encode(source, compressionQuality, encodedImage))
            return false;
    } else if (mimeType == "image/webp") {
        int compressionQuality = WEBPImageEncoder::DefaultCompressionQuality;
        if (quality && *quality >= 0.0 && *quality <= 1.0)
            compressionQuality = static_cast<int>(*quality * 100 + 0.5);
        if (!WEBPImageEncoder::encode(source, compressionQuality, encodedImage))
            return false;
    } else {
        if (!PNGImageEncoder::encode(source, encodedImage))
            return false;
        ASSERT(mimeType == "image/png");
    }

    return true;
}

String ImageBuffer::toDataURL(const String& mimeType, const double* quality) const
{
    ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType));

    Vector<char> encodedImage;
    if (!isSurfaceValid() || !encodeImage(m_surface->bitmap(), mimeType, quality, &encodedImage))
        return "data:,";
    Vector<char> base64Data;
    base64Encode(encodedImage, base64Data);

    return "data:" + mimeType + ";base64," + base64Data;
}

String ImageDataToDataURL(const ImageDataBuffer& imageData, const String& mimeType, const double* quality)
{
    ASSERT(MIMETypeRegistry::isSupportedImageMIMETypeForEncoding(mimeType));

    Vector<char> encodedImage;
    if (!encodeImage(imageData, mimeType, quality, &encodedImage))
        return "data:,";

    Vector<char> base64Data;
    base64Encode(encodedImage, base64Data);

    return "data:" + mimeType + ";base64," + base64Data;
}

} // namespace WebCore

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