currentTransform  123 Source/core/html/canvas/CanvasRenderingContext2D.h     PassRefPtr<SVGMatrixTearOff> currentTransform() const
currentTransform  168 Source/core/rendering/ImageQualityController.cpp     const AffineTransform& currentTransform = context->getCTM();
currentTransform  169 Source/core/rendering/ImageQualityController.cpp     bool contextIsScaled = !currentTransform.isIdentityOrTranslationOrFlipped();
currentTransform  173 Source/core/rendering/ImageQualityController.cpp     LayoutSize scaledImageSize = currentTransform.mapSize(image->size());
currentTransform  174 Source/core/rendering/ImageQualityController.cpp     LayoutSize scaledLayoutSize = currentTransform.mapSize(roundedIntSize(layoutSize));
currentTransform 4451 Source/core/rendering/RenderBox.cpp             rect = layer()->currentTransform().mapRect(rect);
currentTransform  324 Source/core/rendering/RenderLayer.h     TransformationMatrix currentTransform(RenderStyle::ApplyTransformOrigin = RenderStyle::IncludeTransformOrigin) const;
currentTransform 2316 Source/core/rendering/RenderObject.cpp         transform.multiply(layer->currentTransform());
currentTransform  823 Source/core/rendering/RenderView.cpp         overflowRect = layer()->currentTransform().mapRect(overflowRect);
currentTransform  328 Source/core/svg/SVGTransformList.cpp     RefPtr<SVGTransform> currentTransform = SVGTransformDistance(effectiveFrom, toTransform).scaledDistance(percentage).addToSVGTransform(effectiveFrom);
currentTransform  331 Source/core/svg/SVGTransformList.cpp         append(SVGTransformDistance::addSVGTransforms(currentTransform, effectiveToAtEnd, repeatCount));
currentTransform  333 Source/core/svg/SVGTransformList.cpp         append(currentTransform);