currentTransform 123 Source/core/html/canvas/CanvasRenderingContext2D.h PassRefPtr<SVGMatrixTearOff> currentTransform() const currentTransform 168 Source/core/rendering/ImageQualityController.cpp const AffineTransform& currentTransform = context->getCTM(); currentTransform 169 Source/core/rendering/ImageQualityController.cpp bool contextIsScaled = !currentTransform.isIdentityOrTranslationOrFlipped(); currentTransform 173 Source/core/rendering/ImageQualityController.cpp LayoutSize scaledImageSize = currentTransform.mapSize(image->size()); currentTransform 174 Source/core/rendering/ImageQualityController.cpp LayoutSize scaledLayoutSize = currentTransform.mapSize(roundedIntSize(layoutSize)); currentTransform 4451 Source/core/rendering/RenderBox.cpp rect = layer()->currentTransform().mapRect(rect); currentTransform 324 Source/core/rendering/RenderLayer.h TransformationMatrix currentTransform(RenderStyle::ApplyTransformOrigin = RenderStyle::IncludeTransformOrigin) const; currentTransform 2316 Source/core/rendering/RenderObject.cpp transform.multiply(layer->currentTransform()); currentTransform 823 Source/core/rendering/RenderView.cpp overflowRect = layer()->currentTransform().mapRect(overflowRect); currentTransform 328 Source/core/svg/SVGTransformList.cpp RefPtr<SVGTransform> currentTransform = SVGTransformDistance(effectiveFrom, toTransform).scaledDistance(percentage).addToSVGTransform(effectiveFrom); currentTransform 331 Source/core/svg/SVGTransformList.cpp append(SVGTransformDistance::addSVGTransforms(currentTransform, effectiveToAtEnd, repeatCount)); currentTransform 333 Source/core/svg/SVGTransformList.cpp append(currentTransform);