root/Source/core/svg/SVGTransformList.cpp

/* [<][>][^][v][top][bottom][index][help] */

DEFINITIONS

This source file includes following definitions.
  1. toSVGTransformList
  2. consolidate
  3. concatenate
  4. clone
  5. parseTransformParamList
  6. parseTransformOfType
  7. parseInternal
  8. parse
  9. parse
  10. valueAsString
  11. setValueAsString
  12. cloneForAnimation
  13. create
  14. add
  15. calculateAnimatedValue
  16. calculateDistance

/*
 * Copyright (C) 2004, 2005, 2008 Nikolas Zimmermann <zimmermann@kde.org>
 * Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
 * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
 * Copyright (C) 2008 Apple Inc. All rights reserved.
 * Copyright (C) Research In Motion Limited 2012. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "config.h"

#include "core/svg/SVGTransformList.h"

#include "SVGNames.h"
#include "core/svg/SVGAnimateTransformElement.h"
#include "core/svg/SVGAnimatedNumber.h"
#include "core/svg/SVGParserUtilities.h"
#include "core/svg/SVGTransformDistance.h"
#include "wtf/text/StringBuilder.h"
#include "wtf/text/WTFString.h"

namespace WebCore {

inline PassRefPtr<SVGTransformList> toSVGTransformList(PassRefPtr<SVGPropertyBase> passBase)
{
    RefPtr<SVGPropertyBase> base = passBase;
    ASSERT(base->type() == SVGTransformList::classType());
    return static_pointer_cast<SVGTransformList>(base.release());
}

SVGTransformList::SVGTransformList()
{
}

SVGTransformList::~SVGTransformList()
{
}

PassRefPtr<SVGTransform> SVGTransformList::consolidate()
{
    AffineTransform matrix;
    if (!concatenate(matrix))
        return SVGTransform::create();

    RefPtr<SVGTransform> transform = SVGTransform::create(matrix);
    clear();
    return appendItem(transform);
}

bool SVGTransformList::concatenate(AffineTransform& result) const
{
    if (isEmpty())
        return false;

    ConstIterator it = begin();
    ConstIterator itEnd = end();
    for (; it != itEnd; ++it)
        result *= it->matrix();

    return true;
}

PassRefPtr<SVGTransformList> SVGTransformList::clone()
{
    RefPtr<SVGTransformList> svgTransformList = SVGTransformList::create();
    svgTransformList->deepCopy(this);
    return svgTransformList.release();
}

namespace {

template<typename CharType>
int parseTransformParamList(const CharType*& ptr, const CharType* end, float* values, int required, int optional)
{
    int parsedParams = 0;
    int maxPossibleParams = required + optional;

    bool trailingDelimiter = false;

    skipOptionalSVGSpaces(ptr, end);
    while (parsedParams < maxPossibleParams) {
        if (!parseNumber(ptr, end, values[parsedParams], false))
            break;

        ++parsedParams;

        if (skipOptionalSVGSpaces(ptr, end) && *ptr == ',') {
            ++ptr;
            skipOptionalSVGSpaces(ptr, end);

            trailingDelimiter = true;
        } else {
            trailingDelimiter = false;
        }
    }

    if (trailingDelimiter || !(parsedParams == required || parsedParams == maxPossibleParams))
        return -1;

    return parsedParams;
}

// These should be kept in sync with enum SVGTransformType
static const int requiredValuesForType[] =  {0, 6, 1, 1, 1, 1, 1};
static const int optionalValuesForType[] =  {0, 0, 1, 1, 2, 0, 0};

template<typename CharType>
PassRefPtr<SVGTransform> parseTransformOfType(unsigned type, const CharType*& ptr, const CharType* end)
{
    if (type == SVG_TRANSFORM_UNKNOWN)
        return nullptr;

    int valueCount = 0;
    float values[] = {0, 0, 0, 0, 0, 0};
    if ((valueCount = parseTransformParamList(ptr, end, values, requiredValuesForType[type], optionalValuesForType[type])) < 0) {
        return nullptr;
    }

    RefPtr<SVGTransform> transform = SVGTransform::create();

    switch (type) {
    case SVG_TRANSFORM_SKEWX:
        transform->setSkewX(values[0]);
        break;
    case SVG_TRANSFORM_SKEWY:
        transform->setSkewY(values[0]);
        break;
    case SVG_TRANSFORM_SCALE:
        if (valueCount == 1) // Spec: if only one param given, assume uniform scaling
            transform->setScale(values[0], values[0]);
        else
            transform->setScale(values[0], values[1]);
        break;
    case SVG_TRANSFORM_TRANSLATE:
        if (valueCount == 1) // Spec: if only one param given, assume 2nd param to be 0
            transform->setTranslate(values[0], 0);
        else
            transform->setTranslate(values[0], values[1]);
        break;
    case SVG_TRANSFORM_ROTATE:
        if (valueCount == 1)
            transform->setRotate(values[0], 0, 0);
        else
            transform->setRotate(values[0], values[1], values[2]);
        break;
    case SVG_TRANSFORM_MATRIX:
        transform->setMatrix(AffineTransform(values[0], values[1], values[2], values[3], values[4], values[5]));
        break;
    }

    return transform.release();
}

}

template<typename CharType>
bool SVGTransformList::parseInternal(const CharType*& ptr, const CharType* end)
{
    clear();

    bool delimParsed = false;
    while (ptr < end) {
        delimParsed = false;
        SVGTransformType transformType = SVG_TRANSFORM_UNKNOWN;
        skipOptionalSVGSpaces(ptr, end);

        if (!parseAndSkipTransformType(ptr, end, transformType))
            return false;

        if (!skipOptionalSVGSpaces(ptr, end) || *ptr != '(')
            return false;
        ptr++;

        RefPtr<SVGTransform> transform = parseTransformOfType(transformType, ptr, end);
        if (!transform)
            return false;

        if (!skipOptionalSVGSpaces(ptr, end) || *ptr != ')')
            return false;
        ptr++;

        append(transform.release());

        skipOptionalSVGSpaces(ptr, end);
        if (ptr < end && *ptr == ',') {
            delimParsed = true;
            ++ptr;
            skipOptionalSVGSpaces(ptr, end);
        }
    }

    return !delimParsed;
}

bool SVGTransformList::parse(const UChar*& ptr, const UChar* end)
{
    return parseInternal(ptr, end);
}

bool SVGTransformList::parse(const LChar*& ptr, const LChar* end)
{
    return parseInternal(ptr, end);
}

String SVGTransformList::valueAsString() const
{
    StringBuilder builder;

    ConstIterator it = begin();
    ConstIterator itEnd = end();
    while (it != itEnd) {
        builder.append(it->valueAsString());
        ++it;
        if (it != itEnd)
            builder.append(' ');
    }

    return builder.toString();
}

void SVGTransformList::setValueAsString(const String& value, ExceptionState& exceptionState)
{
    if (value.isEmpty()) {
        clear();
        return;
    }

    bool valid = false;
    if (value.is8Bit()) {
        const LChar* ptr = value.characters8();
        const LChar* end = ptr + value.length();
        valid = parse(ptr, end);
    } else {
        const UChar* ptr = value.characters16();
        const UChar* end = ptr + value.length();
        valid = parse(ptr, end);
    }

    if (!valid) {
        clear();
        exceptionState.throwDOMException(SyntaxError, "Problem parsing transform list=\""+value+"\"");
    }
}

PassRefPtr<SVGPropertyBase> SVGTransformList::cloneForAnimation(const String& value) const
{
    ASSERT_NOT_REACHED();
    return nullptr;
}

PassRefPtr<SVGTransformList> SVGTransformList::create(SVGTransformType transformType, const String& value)
{
    RefPtr<SVGTransform> transform;
    if (value.isEmpty()) {
    } else if (value.is8Bit()) {
        const LChar* ptr = value.characters8();
        const LChar* end = ptr + value.length();
        transform = parseTransformOfType(transformType, ptr, end);
    } else {
        const UChar* ptr = value.characters16();
        const UChar* end = ptr + value.length();
        transform = parseTransformOfType(transformType, ptr, end);
    }

    RefPtr<SVGTransformList> svgTransformList = SVGTransformList::create();
    if (transform)
        svgTransformList->append(transform);
    return svgTransformList.release();
}

void SVGTransformList::add(PassRefPtr<SVGPropertyBase> other, SVGElement* contextElement)
{
    if (isEmpty())
        return;

    RefPtr<SVGTransformList> otherList = toSVGTransformList(other);
    if (length() != otherList->length())
        return;

    ASSERT(length() == 1);
    RefPtr<SVGTransform> fromTransform = at(0);
    RefPtr<SVGTransform> toTransform = otherList->at(0);

    ASSERT(fromTransform->transformType() == toTransform->transformType());
    clear();
    append(SVGTransformDistance::addSVGTransforms(fromTransform, toTransform));
}

void SVGTransformList::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> fromValue, PassRefPtr<SVGPropertyBase> toValue, PassRefPtr<SVGPropertyBase> toAtEndOfDurationValue, SVGElement* contextElement)
{
    ASSERT(animationElement);
    bool isToAnimation = animationElement->animationMode() == ToAnimation;

    // Spec: To animations provide specific functionality to get a smooth change from the underlying value to the
    // ‘to’ attribute value, which conflicts mathematically with the requirement for additive transform animations
    // to be post-multiplied. As a consequence, in SVG 1.1 the behavior of to animations for ‘animateTransform’ is undefined
    // FIXME: This is not taken into account yet.
    RefPtr<SVGTransformList> fromList = isToAnimation ? this : toSVGTransformList(fromValue);
    RefPtr<SVGTransformList> toList = toSVGTransformList(toValue);
    RefPtr<SVGTransformList> toAtEndOfDurationList = toSVGTransformList(toAtEndOfDurationValue);

    size_t fromListSize = fromList->length();
    size_t toListSize = toList->length();

    if (!toListSize)
        return;

    // Never resize the animatedTransformList to the toList size, instead either clear the list or append to it.
    if (!isEmpty() && !animationElement->isAdditive())
        clear();

    RefPtr<SVGTransform> toTransform = toList->at(0);
    RefPtr<SVGTransform> effectiveFrom = fromListSize ? fromList->at(0) : SVGTransform::create(toTransform->transformType(), SVGTransform::ConstructZeroTransform);
    RefPtr<SVGTransform> currentTransform = SVGTransformDistance(effectiveFrom, toTransform).scaledDistance(percentage).addToSVGTransform(effectiveFrom);
    if (animationElement->isAccumulated() && repeatCount) {
        RefPtr<SVGTransform> effectiveToAtEnd = !toAtEndOfDurationList->isEmpty() ? toAtEndOfDurationList->at(0) : SVGTransform::create(toTransform->transformType(), SVGTransform::ConstructZeroTransform);
        append(SVGTransformDistance::addSVGTransforms(currentTransform, effectiveToAtEnd, repeatCount));
    } else {
        append(currentTransform);
    }
}

float SVGTransformList::calculateDistance(PassRefPtr<SVGPropertyBase> toValue, SVGElement*)
{
    // FIXME: This is not correct in all cases. The spec demands that each component (translate x and y for example)
    // is paced separately. To implement this we need to treat each component as individual animation everywhere.

    RefPtr<SVGTransformList> toList = toSVGTransformList(toValue);
    if (isEmpty() || length() != toList->length())
        return -1;

    ASSERT(length() == 1);
    if (at(0)->transformType() == toList->at(0)->transformType())
        return -1;

    // Spec: http://www.w3.org/TR/SVG/animate.html#complexDistances
    // Paced animations assume a notion of distance between the various animation values defined by the ‘to’, ‘from’, ‘by’ and ‘values’ attributes.
    // Distance is defined only for scalar types (such as <length>), colors and the subset of transformation types that are supported by ‘animateTransform’.
    return SVGTransformDistance(at(0), toList->at(0)).distance();
}

}

/* [<][>][^][v][top][bottom][index][help] */