d1 109 Source/platform/geometry/FloatPoint.cpp bool findIntersection(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& d1, const FloatPoint& d2, FloatPoint& intersection) d1 114 Source/platform/geometry/FloatPoint.cpp float dxLength = d2.x() - d1.x(); d1 115 Source/platform/geometry/FloatPoint.cpp float dyLength = d2.y() - d1.y(); d1 121 Source/platform/geometry/FloatPoint.cpp float param = ((d1.x() - p1.x()) * dyLength - (d1.y() - p1.y()) * dxLength) / denom; d1 234 Source/platform/geometry/FloatPoint.h PLATFORM_EXPORT bool findIntersection(const FloatPoint& p1, const FloatPoint& p2, const FloatPoint& d1, const FloatPoint& d2, FloatPoint& intersection); d1 127 Source/platform/transforms/TransformationMatrix.cpp double d1 = m[0][3]; d1 147 Source/platform/transforms/TransformationMatrix.cpp - d1 * determinant3x3(a2, a3, a4, b2, b3, b4, c2, c3, c4); d1 173 Source/platform/transforms/TransformationMatrix.cpp double d1 = matrix[0][3]; d1 196 Source/platform/transforms/TransformationMatrix.cpp result[0][1] = - determinant3x3(b1, b3, b4, c1, c3, c4, d1, d3, d4); d1 197 Source/platform/transforms/TransformationMatrix.cpp result[1][1] = determinant3x3(a1, a3, a4, c1, c3, c4, d1, d3, d4); d1 198 Source/platform/transforms/TransformationMatrix.cpp result[2][1] = - determinant3x3(a1, a3, a4, b1, b3, b4, d1, d3, d4); d1 201 Source/platform/transforms/TransformationMatrix.cpp result[0][2] = determinant3x3(b1, b2, b4, c1, c2, c4, d1, d2, d4); d1 202 Source/platform/transforms/TransformationMatrix.cpp result[1][2] = - determinant3x3(a1, a2, a4, c1, c2, c4, d1, d2, d4); d1 203 Source/platform/transforms/TransformationMatrix.cpp result[2][2] = determinant3x3(a1, a2, a4, b1, b2, b4, d1, d2, d4); d1 206 Source/platform/transforms/TransformationMatrix.cpp result[0][3] = - determinant3x3(b1, b2, b3, c1, c2, c3, d1, d2, d3); d1 207 Source/platform/transforms/TransformationMatrix.cpp result[1][3] = determinant3x3(a1, a2, a3, c1, c2, c3, d1, d2, d3); d1 208 Source/platform/transforms/TransformationMatrix.cpp result[2][3] = - determinant3x3(a1, a2, a3, b1, b2, b3, d1, d2, d3); d1 571 Source/wtf/dtoa.cpp if ((y = d1)) {