determinant 44 Source/platform/geometry/FloatPolygon.cpp return !determinant(p1 - p0, p2 - p0); determinant 104 Source/platform/geometry/FloatPolygon.cpp bool clockwise = determinant(vertexAt(minVertexIndex) - prevVertex, nextVertex - prevVertex) > 0; determinant 235 Source/platform/geometry/FloatPolygon.cpp float denominator = determinant(thisDelta, otherDelta); determinant 244 Source/platform/geometry/FloatPolygon.cpp float uThisLine = determinant(otherDelta, vertex1Delta) / denominator; determinant 245 Source/platform/geometry/FloatPolygon.cpp float uOtherLine = determinant(thisDelta, vertex1Delta) / denominator; determinant 161 Source/platform/geometry/FloatQuad.cpp if (determinant(v1, p - m_p1) < 0) determinant 165 Source/platform/geometry/FloatQuad.cpp if (determinant(v2, p - m_p2) < 0) determinant 169 Source/platform/geometry/FloatQuad.cpp if (determinant(v3, p - m_p3) < 0) determinant 173 Source/platform/geometry/FloatQuad.cpp if (determinant(v4, p - m_p4) < 0) determinant 233 Source/platform/geometry/FloatQuad.cpp return determinant(m_p2 - m_p1, m_p3 - m_p2) < 0; determinant 93 Source/platform/transforms/AffineTransform.cpp double determinant = det(); determinant 94 Source/platform/transforms/AffineTransform.cpp if (determinant == 0.0) determinant 104 Source/platform/transforms/AffineTransform.cpp result.m_transform[0] = m_transform[3] / determinant; determinant 105 Source/platform/transforms/AffineTransform.cpp result.m_transform[1] = -m_transform[1] / determinant; determinant 106 Source/platform/transforms/AffineTransform.cpp result.m_transform[2] = -m_transform[2] / determinant; determinant 107 Source/platform/transforms/AffineTransform.cpp result.m_transform[3] = m_transform[0] / determinant; determinant 109 Source/platform/transforms/AffineTransform.cpp - m_transform[3] * m_transform[4]) / determinant; determinant 111 Source/platform/transforms/AffineTransform.cpp - m_transform[0] * m_transform[5]) / determinant; determinant 1498 Source/platform/transforms/TransformationMatrix.cpp double determinant = WebCore::determinant4x4(m_matrix); determinant 1501 Source/platform/transforms/TransformationMatrix.cpp if (fabs(determinant) < SMALL_NUMBER) determinant 1505 Source/platform/transforms/TransformationMatrix.cpp double zComponentOfTransformedNormal = cofactor33 / determinant;