framebuffer      1592 Source/core/html/canvas/WebGLRenderingContextBase.cpp void WebGLRenderingContextBase::deleteFramebuffer(WebGLFramebuffer* framebuffer)
framebuffer      1594 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (!deleteObject(framebuffer))
framebuffer      1596 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (framebuffer == m_framebufferBinding) {
framebuffer      2896 Source/core/html/canvas/WebGLRenderingContextBase.cpp GLboolean WebGLRenderingContextBase::isFramebuffer(WebGLFramebuffer* framebuffer)
framebuffer      2898 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (!framebuffer || isContextLost())
framebuffer      2901 Source/core/html/canvas/WebGLRenderingContextBase.cpp     if (!framebuffer->hasEverBeenBound())
framebuffer      2904 Source/core/html/canvas/WebGLRenderingContextBase.cpp     return m_context->isFramebuffer(framebuffer->object());
framebuffer       458 Source/platform/graphics/gpu/DrawingBuffer.cpp     Platform3DObject framebuffer = m_context->createFramebuffer();
framebuffer       459 Source/platform/graphics/gpu/DrawingBuffer.cpp     m_context->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
framebuffer       462 Source/platform/graphics/gpu/DrawingBuffer.cpp     paintFramebufferToCanvas(framebuffer, size().width(), size().height(), !m_attributes.premultipliedAlpha, imageBuffer);
framebuffer       463 Source/platform/graphics/gpu/DrawingBuffer.cpp     m_context->deleteFramebuffer(framebuffer);
framebuffer       836 Source/platform/graphics/gpu/DrawingBuffer.cpp     paintFramebufferToCanvas(framebuffer(), size().width(), size().height(), !m_attributes.premultipliedAlpha, imageBuffer);
framebuffer       855 Source/platform/graphics/gpu/DrawingBuffer.cpp     m_context->bindFramebuffer(GL_FRAMEBUFFER, framebuffer());
framebuffer       862 Source/platform/graphics/gpu/DrawingBuffer.cpp void DrawingBuffer::paintFramebufferToCanvas(int framebuffer, int width, int height, bool premultiplyAlpha, ImageBuffer* imageBuffer)
framebuffer       889 Source/platform/graphics/gpu/DrawingBuffer.cpp     m_context->bindFramebuffer(GL_FRAMEBUFFER, framebuffer);
framebuffer       934 Source/platform/graphics/gpu/DrawingBuffer.cpp void DrawingBuffer::flipVertically(uint8_t* framebuffer, int width, int height)
framebuffer       941 Source/platform/graphics/gpu/DrawingBuffer.cpp         uint8* rowA = framebuffer + i * rowBytes;
framebuffer       942 Source/platform/graphics/gpu/DrawingBuffer.cpp         uint8* rowB = framebuffer + (height - i - 1) * rowBytes;
framebuffer       123 Source/platform/graphics/gpu/DrawingBuffer.h     Platform3DObject framebuffer() const;
framebuffer       177 Source/platform/graphics/gpu/DrawingBuffer.h     void paintFramebufferToCanvas(int framebuffer, int width, int height, bool premultiplyAlpha, ImageBuffer*);
framebuffer        73 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) { }
framebuffer       168 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) { return false; }
framebuffer       216 public/platform/WebGraphicsContext3D.h     virtual void bindFramebuffer(WGC3Denum target, WebGLId framebuffer) = 0;
framebuffer       290 public/platform/WebGraphicsContext3D.h     virtual WGC3Dboolean isFramebuffer(WebGLId framebuffer) = 0;