inSameLine        866 Source/core/accessibility/AXObject.cpp     }  while (currentVisiblePos.isNotNull() && !(inSameLine(currentVisiblePos, savedVisiblePos)));
inSameLine       1025 Source/core/editing/TextIterator.cpp     return startPos.isNotNull() && currPos.isNotNull() && !inSameLine(startPos, currPos);
inSameLine         68 Source/core/editing/VisiblePosition.cpp     if (m_affinity == UPSTREAM && (isNull() || inSameLine(VisiblePosition(position, DOWNSTREAM), *this)))
inSameLine        105 Source/core/editing/VisiblePosition.cpp         ASSERT(inSameLine(temp, prev));
inSameLine         87 Source/core/editing/VisibleUnits.cpp     while (previousNode && (!previousNode->renderer() || inSameLine(VisiblePosition(firstPositionInOrBeforeNode(previousNode)), visiblePosition)))
inSameLine        109 Source/core/editing/VisibleUnits.cpp     while (nextNode && (!nextNode->renderer() || inSameLine(VisiblePosition(firstPositionInOrBeforeNode(nextNode)), visiblePosition)))
inSameLine        865 Source/core/editing/VisibleUnits.cpp     if (!inSameLine(c, visPos)) {
inSameLine         58 Source/core/editing/VisibleUnits.h bool inSameLine(const VisiblePosition &, const VisiblePosition &);