inSameLine 866 Source/core/accessibility/AXObject.cpp } while (currentVisiblePos.isNotNull() && !(inSameLine(currentVisiblePos, savedVisiblePos))); inSameLine 1025 Source/core/editing/TextIterator.cpp return startPos.isNotNull() && currPos.isNotNull() && !inSameLine(startPos, currPos); inSameLine 68 Source/core/editing/VisiblePosition.cpp if (m_affinity == UPSTREAM && (isNull() || inSameLine(VisiblePosition(position, DOWNSTREAM), *this))) inSameLine 105 Source/core/editing/VisiblePosition.cpp ASSERT(inSameLine(temp, prev)); inSameLine 87 Source/core/editing/VisibleUnits.cpp while (previousNode && (!previousNode->renderer() || inSameLine(VisiblePosition(firstPositionInOrBeforeNode(previousNode)), visiblePosition))) inSameLine 109 Source/core/editing/VisibleUnits.cpp while (nextNode && (!nextNode->renderer() || inSameLine(VisiblePosition(firstPositionInOrBeforeNode(nextNode)), visiblePosition))) inSameLine 865 Source/core/editing/VisibleUnits.cpp if (!inSameLine(c, visPos)) { inSameLine 58 Source/core/editing/VisibleUnits.h bool inSameLine(const VisiblePosition &, const VisiblePosition &);