m_blendInfo 845 Source/core/rendering/RenderLayer.cpp if (m_blendInfo.childLayerHasBlendModeStatusDirty()) { m_blendInfo 846 Source/core/rendering/RenderLayer.cpp m_blendInfo.setChildLayerHasBlendMode(false); m_blendInfo 854 Source/core/rendering/RenderLayer.cpp m_blendInfo.setChildLayerHasBlendMode(childLayerHasBlendMode); m_blendInfo 859 Source/core/rendering/RenderLayer.cpp m_blendInfo.setChildLayerHasBlendModeStatusDirty(false); m_blendInfo 1372 Source/core/rendering/RenderLayer.cpp bool createTransparencyLayerForBlendMode = m_stackingNode->isStackingContext() && m_blendInfo.childLayerHasBlendMode(); m_blendInfo 1387 Source/core/rendering/RenderLayer.cpp context->setCompositeOperation(context->compositeOperation(), m_blendInfo.blendMode()); m_blendInfo 1449 Source/core/rendering/RenderLayer.cpp m_blendInfo.setAncestorChainBlendedDescendant(); m_blendInfo 1512 Source/core/rendering/RenderLayer.cpp if (oldChild->m_blendInfo.hasBlendMode() || oldChild->blendInfo().childLayerHasBlendMode()) m_blendInfo 1513 Source/core/rendering/RenderLayer.cpp m_blendInfo.dirtyAncestorChainBlendedDescendantStatus(); m_blendInfo 2131 Source/core/rendering/RenderLayer.cpp bool createTransparencyLayerForBlendMode = !renderer()->isRoot() && m_stackingNode->isStackingContext() && m_blendInfo.childLayerHasBlendMode(); m_blendInfo 3565 Source/core/rendering/RenderLayer.cpp compositedLayerMapping()->setBlendMode(m_blendInfo.blendMode()); m_blendInfo 3622 Source/core/rendering/RenderLayer.cpp return m_blendInfo.hasBlendMode() && compositingState() != PaintsIntoOwnBacking; m_blendInfo 3912 Source/core/rendering/RenderLayer.cpp m_blendInfo.updateBlendMode(); m_blendInfo 468 Source/core/rendering/RenderLayer.h RenderLayerBlendInfo& blendInfo() { return m_blendInfo; } m_blendInfo 802 Source/core/rendering/RenderLayer.h RenderLayerBlendInfo m_blendInfo;