m_blendInfo       845 Source/core/rendering/RenderLayer.cpp     if (m_blendInfo.childLayerHasBlendModeStatusDirty()) {
m_blendInfo       846 Source/core/rendering/RenderLayer.cpp         m_blendInfo.setChildLayerHasBlendMode(false);
m_blendInfo       854 Source/core/rendering/RenderLayer.cpp             m_blendInfo.setChildLayerHasBlendMode(childLayerHasBlendMode);
m_blendInfo       859 Source/core/rendering/RenderLayer.cpp         m_blendInfo.setChildLayerHasBlendModeStatusDirty(false);
m_blendInfo      1372 Source/core/rendering/RenderLayer.cpp     bool createTransparencyLayerForBlendMode = m_stackingNode->isStackingContext() && m_blendInfo.childLayerHasBlendMode();
m_blendInfo      1387 Source/core/rendering/RenderLayer.cpp             context->setCompositeOperation(context->compositeOperation(), m_blendInfo.blendMode());
m_blendInfo      1449 Source/core/rendering/RenderLayer.cpp         m_blendInfo.setAncestorChainBlendedDescendant();
m_blendInfo      1512 Source/core/rendering/RenderLayer.cpp     if (oldChild->m_blendInfo.hasBlendMode() || oldChild->blendInfo().childLayerHasBlendMode())
m_blendInfo      1513 Source/core/rendering/RenderLayer.cpp         m_blendInfo.dirtyAncestorChainBlendedDescendantStatus();
m_blendInfo      2131 Source/core/rendering/RenderLayer.cpp     bool createTransparencyLayerForBlendMode = !renderer()->isRoot() && m_stackingNode->isStackingContext() && m_blendInfo.childLayerHasBlendMode();
m_blendInfo      3565 Source/core/rendering/RenderLayer.cpp             compositedLayerMapping()->setBlendMode(m_blendInfo.blendMode());
m_blendInfo      3622 Source/core/rendering/RenderLayer.cpp     return m_blendInfo.hasBlendMode() && compositingState() != PaintsIntoOwnBacking;
m_blendInfo      3912 Source/core/rendering/RenderLayer.cpp         m_blendInfo.updateBlendMode();
m_blendInfo       468 Source/core/rendering/RenderLayer.h     RenderLayerBlendInfo& blendInfo() { return m_blendInfo; }
m_blendInfo       802 Source/core/rendering/RenderLayer.h     RenderLayerBlendInfo m_blendInfo;