m_cachedHorizontalWritingMode  249 Source/core/rendering/FloatingObjects.cpp     return (m_cachedHorizontalWritingMode == isHorizontal && !m_lowestFloatBottomCache[floatIndex].dirty);
m_cachedHorizontalWritingMode  265 Source/core/rendering/FloatingObjects.cpp     m_cachedHorizontalWritingMode = isHorizontal;
m_cachedHorizontalWritingMode  187 Source/core/rendering/FloatingObjects.h     bool m_cachedHorizontalWritingMode;