m_cachedHorizontalWritingMode 249 Source/core/rendering/FloatingObjects.cpp return (m_cachedHorizontalWritingMode == isHorizontal && !m_lowestFloatBottomCache[floatIndex].dirty); m_cachedHorizontalWritingMode 265 Source/core/rendering/FloatingObjects.cpp m_cachedHorizontalWritingMode = isHorizontal; m_cachedHorizontalWritingMode 187 Source/core/rendering/FloatingObjects.h bool m_cachedHorizontalWritingMode;