makeRGBA32FromFloats 1387 Source/core/html/canvas/CanvasRenderingContext2D.cpp     setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, 1));
makeRGBA32FromFloats 1400 Source/core/html/canvas/CanvasRenderingContext2D.cpp     setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha));
makeRGBA32FromFloats 1405 Source/core/html/canvas/CanvasRenderingContext2D.cpp     setShadow(FloatSize(width, height), blur, makeRGBA32FromFloats(r, g, b, a));
makeRGBA32FromFloats   97 Source/core/html/canvas/CanvasStyle.cpp     , m_rgba(makeRGBA32FromFloats(grayLevel, grayLevel, grayLevel, alpha))
makeRGBA32FromFloats  103 Source/core/html/canvas/CanvasStyle.cpp     , m_rgba(makeRGBA32FromFloats(r, g, b, a))
makeRGBA32FromFloats  205 Source/core/html/canvas/CanvasStyle.cpp     return m_rgba == makeRGBA32FromFloats(r, g, b, a);
makeRGBA32FromFloats   44 Source/platform/graphics/Color.h PLATFORM_EXPORT RGBA32 makeRGBA32FromFloats(float r, float g, float b, float a);
makeRGBA32FromFloats   70 Source/platform/graphics/Color.h     Color(float r, float g, float b, float a) : m_color(makeRGBA32FromFloats(r, g, b, a)) { }