mappedPoint 59 Source/core/rendering/HitTestingTransformState.h FloatPoint mappedPoint() const; mappedPoint 2212 Source/core/rendering/RenderBlock.cpp LayoutPoint offsetFromRepaintContainer = roundedLayoutPoint(transformState.mappedPoint()); mappedPoint 1844 Source/core/rendering/RenderBox.cpp LayoutSize containerOffset = offsetFromContainer(o, roundedLayoutPoint(transformState.mappedPoint())); mappedPoint 2738 Source/core/rendering/RenderBoxModelObject.cpp LayoutPoint point(roundedLayoutPoint(transformState.mappedPoint())); mappedPoint 1164 Source/core/rendering/RenderInline.cpp IntPoint centerPoint = roundedIntPoint(transformState.mappedPoint()); mappedPoint 1170 Source/core/rendering/RenderInline.cpp LayoutSize containerOffset = offsetFromContainer(o, roundedLayoutPoint(transformState.mappedPoint())); mappedPoint 2798 Source/core/rendering/RenderLayer.cpp FloatPoint targetPoint = transformState.mappedPoint(); mappedPoint 3104 Source/core/rendering/RenderLayer.cpp FloatPoint localPoint = newTransformState->mappedPoint(); mappedPoint 3280 Source/core/rendering/RenderLayer.cpp FloatPoint localPoint = newTransformState->mappedPoint(); mappedPoint 2257 Source/core/rendering/RenderObject.cpp LayoutPoint centerPoint = roundedLayoutPoint(transformState.mappedPoint()); mappedPoint 2260 Source/core/rendering/RenderObject.cpp transformState.move(toRenderBox(o)->flipForWritingModeIncludingColumns(roundedLayoutPoint(transformState.mappedPoint())) - centerPoint); mappedPoint 2265 Source/core/rendering/RenderObject.cpp o->adjustForColumns(columnOffset, roundedLayoutPoint(transformState.mappedPoint())); mappedPoint 100 Source/platform/geometry/TransformState.h FloatPoint mappedPoint(bool* wasClamped = 0) const;