offsetParent      577 Source/core/dom/Element.cpp     Element* element = offsetParent();
offsetParent      587 Source/core/dom/Element.cpp         return renderer->offsetParent();
offsetParent      193 Source/core/dom/Element.h     Element* offsetParent();
offsetParent      510 Source/core/page/SpatialNavigation.cpp             } while ((element = element->offsetParent()));
offsetParent      242 Source/core/rendering/RenderBoxModelObject.cpp     Element* element = offsetParent();
offsetParent      246 Source/core/rendering/RenderBoxModelObject.cpp     if (const RenderBoxModelObject* offsetParent = element->renderBoxModelObject()) {
offsetParent      247 Source/core/rendering/RenderBoxModelObject.cpp         if (offsetParent->isBox() && !offsetParent->isBody())
offsetParent      248 Source/core/rendering/RenderBoxModelObject.cpp             referencePoint.move(-toRenderBox(offsetParent)->borderLeft(), -toRenderBox(offsetParent)->borderTop());
offsetParent      256 Source/core/rendering/RenderBoxModelObject.cpp             for (current = parent(); current != offsetParent && current->parent(); current = current->parent()) {
offsetParent      265 Source/core/rendering/RenderBoxModelObject.cpp             if (offsetParent->isBox() && offsetParent->isBody() && !offsetParent->isPositioned())
offsetParent      266 Source/core/rendering/RenderBoxModelObject.cpp                 referencePoint.moveBy(toRenderBox(offsetParent)->topLeftLocation());
offsetParent      282 Source/core/rendering/RenderFlowThread.cpp         while ((currOffsetParentElement = currObject->offsetParent()) && (currOffsetParentRenderer = currOffsetParentElement->renderer())) {
offsetParent      630 Source/core/rendering/RenderObject.h     Element* offsetParent() const;