offsetParent 577 Source/core/dom/Element.cpp Element* element = offsetParent(); offsetParent 587 Source/core/dom/Element.cpp return renderer->offsetParent(); offsetParent 193 Source/core/dom/Element.h Element* offsetParent(); offsetParent 510 Source/core/page/SpatialNavigation.cpp } while ((element = element->offsetParent())); offsetParent 242 Source/core/rendering/RenderBoxModelObject.cpp Element* element = offsetParent(); offsetParent 246 Source/core/rendering/RenderBoxModelObject.cpp if (const RenderBoxModelObject* offsetParent = element->renderBoxModelObject()) { offsetParent 247 Source/core/rendering/RenderBoxModelObject.cpp if (offsetParent->isBox() && !offsetParent->isBody()) offsetParent 248 Source/core/rendering/RenderBoxModelObject.cpp referencePoint.move(-toRenderBox(offsetParent)->borderLeft(), -toRenderBox(offsetParent)->borderTop()); offsetParent 256 Source/core/rendering/RenderBoxModelObject.cpp for (current = parent(); current != offsetParent && current->parent(); current = current->parent()) { offsetParent 265 Source/core/rendering/RenderBoxModelObject.cpp if (offsetParent->isBox() && offsetParent->isBody() && !offsetParent->isPositioned()) offsetParent 266 Source/core/rendering/RenderBoxModelObject.cpp referencePoint.moveBy(toRenderBox(offsetParent)->topLeftLocation()); offsetParent 282 Source/core/rendering/RenderFlowThread.cpp while ((currOffsetParentElement = currObject->offsetParent()) && (currOffsetParentRenderer = currOffsetParentElement->renderer())) { offsetParent 630 Source/core/rendering/RenderObject.h Element* offsetParent() const;