physicalBoundingBox 1339 Source/core/rendering/RenderLayer.cpp LayoutRect clipRect = layer->physicalBoundingBox(layer); physicalBoundingBox 1358 Source/core/rendering/RenderLayer.cpp LayoutRect clipRect = layer->physicalBoundingBox(rootLayer); physicalBoundingBox 1919 Source/core/rendering/RenderLayer.cpp LayoutRect boundingBox = layer->physicalBoundingBox(rootLayer); physicalBoundingBox 2342 Source/core/rendering/RenderLayer.cpp LayoutRect layerBoundingBoxInFlowThread = layerBoundingBox ? *layerBoundingBox : physicalBoundingBox(enclosingPaginationLayer(), &offsetWithinPaginatedLayer); physicalBoundingBox 3359 Source/core/rendering/RenderLayer.cpp return physicalBoundingBox(rootLayer, offsetFromRoot).intersects(damageRect); physicalBoundingBox 4070 Source/core/rendering/RenderLayer.cpp rects.add(parentLayer, Vector<LayoutRect>()).storedValue->value.append(physicalBoundingBox(parentLayer)); physicalBoundingBox 4072 Source/core/rendering/RenderLayer.cpp iter->value.append(physicalBoundingBox(parentLayer)); physicalBoundingBox 293 Source/core/rendering/RenderLayer.h LayoutRect physicalBoundingBox(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0) const;