physicalBoundingBox 1339 Source/core/rendering/RenderLayer.cpp         LayoutRect clipRect = layer->physicalBoundingBox(layer);
physicalBoundingBox 1358 Source/core/rendering/RenderLayer.cpp     LayoutRect clipRect = layer->physicalBoundingBox(rootLayer);
physicalBoundingBox 1919 Source/core/rendering/RenderLayer.cpp     LayoutRect boundingBox = layer->physicalBoundingBox(rootLayer);
physicalBoundingBox 2342 Source/core/rendering/RenderLayer.cpp     LayoutRect layerBoundingBoxInFlowThread = layerBoundingBox ? *layerBoundingBox : physicalBoundingBox(enclosingPaginationLayer(), &offsetWithinPaginatedLayer);
physicalBoundingBox 3359 Source/core/rendering/RenderLayer.cpp     return physicalBoundingBox(rootLayer, offsetFromRoot).intersects(damageRect);
physicalBoundingBox 4070 Source/core/rendering/RenderLayer.cpp                     rects.add(parentLayer, Vector<LayoutRect>()).storedValue->value.append(physicalBoundingBox(parentLayer));
physicalBoundingBox 4072 Source/core/rendering/RenderLayer.cpp                     iter->value.append(physicalBoundingBox(parentLayer));
physicalBoundingBox  293 Source/core/rendering/RenderLayer.h     LayoutRect physicalBoundingBox(const RenderLayer* ancestorLayer, const LayoutPoint* offsetFromRoot = 0) const;