resourceLoadPriorityOptimizer 55 Source/core/fetch/ResourceLoadPriorityOptimizer.h static ResourceLoadPriorityOptimizer* resourceLoadPriorityOptimizer(); resourceLoadPriorityOptimizer 807 Source/core/frame/FrameView.cpp ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->updateAllImageResourcePriorities(); resourceLoadPriorityOptimizer 1697 Source/core/frame/FrameView.cpp ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->updateAllImageResourcePriorities(); resourceLoadPriorityOptimizer 356 Source/core/rendering/RenderBlock.cpp ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->removeRenderObject(this); resourceLoadPriorityOptimizer 358 Source/core/rendering/RenderBlock.cpp ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->addRenderObject(this); resourceLoadPriorityOptimizer 1329 Source/core/rendering/RenderBlock.cpp ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->notifyImageResourceVisibility(*it, status, screenArea); resourceLoadPriorityOptimizer 65 Source/core/rendering/RenderImage.cpp ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->addRenderObject(this); resourceLoadPriorityOptimizer 603 Source/core/rendering/RenderImage.cpp ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->notifyImageResourceVisibility(m_imageResource->cachedImage(), status, screenArea); resourceLoadPriorityOptimizer 222 Source/core/rendering/RenderObject.cpp ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->removeRenderObject(this);