resourceLoadPriorityOptimizer   55 Source/core/fetch/ResourceLoadPriorityOptimizer.h     static ResourceLoadPriorityOptimizer* resourceLoadPriorityOptimizer();
resourceLoadPriorityOptimizer  807 Source/core/frame/FrameView.cpp     ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->updateAllImageResourcePriorities();
resourceLoadPriorityOptimizer 1697 Source/core/frame/FrameView.cpp         ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->updateAllImageResourcePriorities();
resourceLoadPriorityOptimizer  356 Source/core/rendering/RenderBlock.cpp         ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->removeRenderObject(this);
resourceLoadPriorityOptimizer  358 Source/core/rendering/RenderBlock.cpp         ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->addRenderObject(this);
resourceLoadPriorityOptimizer 1329 Source/core/rendering/RenderBlock.cpp         ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->notifyImageResourceVisibility(*it, status, screenArea);
resourceLoadPriorityOptimizer   65 Source/core/rendering/RenderImage.cpp     ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->addRenderObject(this);
resourceLoadPriorityOptimizer  603 Source/core/rendering/RenderImage.cpp     ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->notifyImageResourceVisibility(m_imageResource->cachedImage(), status, screenArea);
resourceLoadPriorityOptimizer  222 Source/core/rendering/RenderObject.cpp     ResourceLoadPriorityOptimizer::resourceLoadPriorityOptimizer()->removeRenderObject(this);