splitPosition     544 Source/core/rendering/RenderFrameSet.cpp     axis.m_splitResizeOffset = position - splitPosition(axis, split);
splitPosition     553 Source/core/rendering/RenderFrameSet.cpp     int currentSplitPosition = splitPosition(axis, axis.m_splitBeingResized);
splitPosition     654 Source/core/rendering/RenderFrameSet.cpp     int splitPosition = axis.m_sizes[0];
splitPosition     656 Source/core/rendering/RenderFrameSet.cpp         if (position >= splitPosition && position < splitPosition + borderThickness)
splitPosition     658 Source/core/rendering/RenderFrameSet.cpp         splitPosition += borderThickness + axis.m_sizes[i];
splitPosition     117 Source/core/rendering/RenderFrameSet.h     int splitPosition(const GridAxis&, int split) const;