#ifndef RenderFrameSet_h
#define RenderFrameSet_h
#include "core/rendering/RenderBox.h"
namespace WebCore {
class HTMLDimension;
class HTMLFrameSetElement;
class MouseEvent;
class RenderFrame;
enum FrameEdge { LeftFrameEdge, RightFrameEdge, TopFrameEdge, BottomFrameEdge };
struct FrameEdgeInfo {
FrameEdgeInfo(bool preventResize = false, bool allowBorder = true)
: m_preventResize(4)
, m_allowBorder(4)
{
m_preventResize.fill(preventResize);
m_allowBorder.fill(allowBorder);
}
bool preventResize(FrameEdge edge) const { return m_preventResize[edge]; }
bool allowBorder(FrameEdge edge) const { return m_allowBorder[edge]; }
void setPreventResize(FrameEdge edge, bool preventResize) { m_preventResize[edge] = preventResize; }
void setAllowBorder(FrameEdge edge, bool allowBorder) { m_allowBorder[edge] = allowBorder; }
private:
Vector<bool> m_preventResize;
Vector<bool> m_allowBorder;
};
class RenderFrameSet FINAL : public RenderBox {
public:
RenderFrameSet(HTMLFrameSetElement*);
virtual ~RenderFrameSet();
RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
const RenderObjectChildList* children() const { return &m_children; }
RenderObjectChildList* children() { return &m_children; }
FrameEdgeInfo edgeInfo() const;
bool userResize(MouseEvent*);
bool isResizingRow() const;
bool isResizingColumn() const;
bool canResizeRow(const IntPoint&) const;
bool canResizeColumn(const IntPoint&) const;
void notifyFrameEdgeInfoChanged();
private:
static const int noSplit = -1;
class GridAxis {
WTF_MAKE_NONCOPYABLE(GridAxis);
public:
GridAxis();
void resize(int);
Vector<int> m_sizes;
Vector<int> m_deltas;
Vector<bool> m_preventResize;
Vector<bool> m_allowBorder;
int m_splitBeingResized;
int m_splitResizeOffset;
};
virtual RenderObjectChildList* virtualChildren() OVERRIDE { return children(); }
virtual const RenderObjectChildList* virtualChildren() const OVERRIDE { return children(); }
virtual const char* renderName() const OVERRIDE { return "RenderFrameSet"; }
virtual bool isFrameSet() const OVERRIDE { return true; }
virtual void layout() OVERRIDE;
virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
virtual bool isChildAllowed(RenderObject*, RenderStyle*) const OVERRIDE;
virtual CursorDirective getCursor(const LayoutPoint&, Cursor&) const OVERRIDE;
inline HTMLFrameSetElement* frameSet() const;
void setIsResizing(bool);
void layOutAxis(GridAxis&, const Vector<HTMLDimension>&, int availableSpace);
void computeEdgeInfo();
void fillFromEdgeInfo(const FrameEdgeInfo& edgeInfo, int r, int c);
void positionFrames();
int splitPosition(const GridAxis&, int split) const;
int hitTestSplit(const GridAxis&, int position) const;
void startResizing(GridAxis&, int position);
void continueResizing(GridAxis&, int position);
void paintRowBorder(const PaintInfo&, const IntRect&);
void paintColumnBorder(const PaintInfo&, const IntRect&);
RenderObjectChildList m_children;
GridAxis m_rows;
GridAxis m_cols;
bool m_isResizing;
bool m_isChildResizing;
};
DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderFrameSet, isFrameSet());
}
#endif