stencilMaskSeparate  786 Source/core/html/canvas/WebGLRenderingContextBase.cpp         m_context->stencilMaskSeparate(GL_FRONT, 0xFFFFFFFF);
stencilMaskSeparate  813 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_context->stencilMaskSeparate(GL_FRONT, m_stencilMask);
stencilMaskSeparate 3237 Source/core/html/canvas/WebGLRenderingContextBase.cpp     m_context->stencilMaskSeparate(face, mask);
stencilMaskSeparate  228 Source/core/html/canvas/WebGLRenderingContextBase.h     void stencilMaskSeparate(GLenum face, GLuint mask);
stencilMaskSeparate  772 Source/platform/graphics/gpu/DrawingBuffer.cpp         m_context->stencilMaskSeparate(GL_FRONT, 0xFFFFFFFF);
stencilMaskSeparate  189 Source/platform/graphics/test/MockWebGraphicsContext3D.h     virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask) { }
stencilMaskSeparate  311 public/platform/WebGraphicsContext3D.h     virtual void stencilMaskSeparate(WGC3Denum face, WGC3Duint mask) = 0;