topRight          921 Source/core/css/CSSGradientValue.cpp     FloatPoint topRight(size.width(), 0);
topRight          922 Source/core/css/CSSGradientValue.cpp     float topRightDistance = FloatSize(p - topRight).diagonalLength();
topRight          934 Source/core/css/CSSGradientValue.cpp         corner = topRight;
topRight          954 Source/core/css/CSSGradientValue.cpp     FloatPoint topRight(size.width(), 0);
topRight          955 Source/core/css/CSSGradientValue.cpp     float topRightDistance = FloatSize(p - topRight).diagonalLength();
topRight          967 Source/core/css/CSSGradientValue.cpp         corner = topRight;
topRight          429 Source/core/rendering/RenderBoxModelObject.cpp         if (!clipRect.radii().topRight().isEmpty() || !clipRect.radii().bottomLeft().isEmpty()) {
topRight          432 Source/core/rendering/RenderBoxModelObject.cpp             topCornerRadii.setTopRight(clipRect.radii().topRight());
topRight         1381 Source/core/rendering/RenderBoxModelObject.cpp     LayoutRect topRightRect(boundingRect.location(), radii.topRight());
topRight         1636 Source/core/rendering/RenderBoxModelObject.cpp         bool usePath = renderRadii && (borderStyleHasInnerDetail(edges[BSTop].style) || borderWillArcInnerEdge(innerBorder.radii().topLeft(), innerBorder.radii().topRight()));
topRight         1660 Source/core/rendering/RenderBoxModelObject.cpp         bool usePath = renderRadii && (borderStyleHasInnerDetail(edges[BSRight].style) || borderWillArcInnerEdge(innerBorder.radii().bottomRight(), innerBorder.radii().topRight()));
topRight         2079 Source/core/rendering/RenderBoxModelObject.cpp         if (!innerBorder.radii().topRight().isZero()) {
topRight         2082 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].x() - innerBorder.radii().topRight().width(),
topRight         2086 Source/core/rendering/RenderBoxModelObject.cpp                     quad[2].y() + innerBorder.radii().topRight().height()),
topRight         2155 Source/core/rendering/RenderBoxModelObject.cpp         if (!innerBorder.radii().topRight().isZero()) {
topRight         2158 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].x() - innerBorder.radii().topRight().width(),
topRight         2162 Source/core/rendering/RenderBoxModelObject.cpp                     quad[1].y() + innerBorder.radii().topRight().height()),
topRight         2264 Source/core/rendering/RenderBoxModelObject.cpp         overshoot = newRadii.topLeft().width() + newRadii.topRight().width() - newRect.width();
topRight         2266 Source/core/rendering/RenderBoxModelObject.cpp             ASSERT(!(newRadii.topLeft().width() && newRadii.topRight().width()));
topRight         2273 Source/core/rendering/RenderBoxModelObject.cpp         maxRadii = max(newRadii.topLeft().height(), newRadii.topRight().height());
topRight         2311 Source/core/rendering/RenderBoxModelObject.cpp         overshoot = newRadii.topRight().height() + newRadii.bottomRight().height() - newRect.height();
topRight         2313 Source/core/rendering/RenderBoxModelObject.cpp             ASSERT(!(newRadii.topRight().height() && newRadii.bottomRight().height()));
topRight         2315 Source/core/rendering/RenderBoxModelObject.cpp             if (!newRadii.topRight().height())
topRight         2320 Source/core/rendering/RenderBoxModelObject.cpp         maxRadii = max(newRadii.topRight().width(), newRadii.bottomRight().width());
topRight          123 Source/core/rendering/style/BorderData.h     const LengthSize& topRight() const { return m_topRight; }
topRight          941 Source/core/rendering/style/RenderStyle.cpp         IntSize(valueForLength(border.topRight().width(), size.width()),
topRight          942 Source/core/rendering/style/RenderStyle.cpp             valueForLength(border.topRight().height(), size.height())),
topRight         1640 Source/core/rendering/style/RenderStyle.cpp     radiiSum = radii.topLeft().width() + radii.topRight().width(); // Casts to avoid integer overflow.
topRight         1655 Source/core/rendering/style/RenderStyle.cpp     radiiSum = radii.topRight().height() + radii.bottomRight().height();
topRight          510 Source/core/rendering/style/RenderStyle.h     const LengthSize& borderTopRightRadius() const { return surround->border.topRight(); }
topRight           48 Source/platform/geometry/FloatRoundedRect.cpp FloatRoundedRect::FloatRoundedRect(const FloatRect& rect, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight)
topRight           50 Source/platform/geometry/FloatRoundedRect.cpp     , m_radii(topLeft, topRight, bottomLeft, bottomRight)
topRight           44 Source/platform/geometry/FloatRoundedRect.h         Radii(const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight)
topRight           46 Source/platform/geometry/FloatRoundedRect.h             , m_topRight(topRight)
topRight           54 Source/platform/geometry/FloatRoundedRect.h             , m_topRight(intRadii.topRight())
topRight           65 Source/platform/geometry/FloatRoundedRect.h         const FloatSize& topRight() const { return m_topRight; }
topRight           86 Source/platform/geometry/FloatRoundedRect.h     FloatRoundedRect(const FloatRect&, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight);
topRight          107 Source/platform/geometry/FloatRoundedRect.h         return FloatRect(m_rect.maxX() - m_radii.topRight().width(), m_rect.y(), m_radii.topRight().width(), m_radii.topRight().height());
topRight          127 Source/platform/geometry/FloatRoundedRect.h     return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight();
topRight           60 Source/platform/geometry/FloatRoundedRectTest.cpp         << ::testing::PrintToString(radii.topRight()) << ", "
topRight           91 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_EQ(FloatSize(), r.radii().topRight());
topRight          127 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_EQ(cornerRadii, r.radii().topRight());
topRight          105 Source/platform/geometry/RoundedRect.cpp             m_topRight = edges.topRight();
topRight          111 Source/platform/geometry/RoundedRect.cpp             m_topRight = edges.topRight();
topRight          148 Source/platform/geometry/RoundedRect.cpp RoundedRect::RoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
topRight          150 Source/platform/geometry/RoundedRect.cpp     , m_radii(topLeft, topRight, bottomLeft, bottomRight)
topRight          158 Source/platform/geometry/RoundedRect.cpp     int minY = m_rect.y() + max(m_radii.topLeft().height(), m_radii.topRight().height());
topRight          159 Source/platform/geometry/RoundedRect.cpp     int maxX = m_rect.maxX() - max(m_radii.topRight().width(), m_radii.bottomRight().width());
topRight          176 Source/platform/geometry/RoundedRect.cpp     return m_radii.topLeft().width() + m_radii.topRight().width() <= m_rect.width()
topRight          179 Source/platform/geometry/RoundedRect.cpp         && m_radii.topRight().height() + m_radii.bottomRight().height() <= m_rect.height();
topRight          184 Source/platform/geometry/RoundedRect.cpp     int maxRadiusWidth = std::max(m_radii.topLeft().width() + m_radii.topRight().width(), m_radii.bottomLeft().width() + m_radii.bottomRight().width());
topRight          185 Source/platform/geometry/RoundedRect.cpp     int maxRadiusHeight = std::max(m_radii.topLeft().height() + m_radii.bottomLeft().height(), m_radii.topRight().height() + m_radii.bottomRight().height());
topRight          213 Source/platform/geometry/RoundedRect.cpp     const IntSize& topRight = m_radii.topRight();
topRight          214 Source/platform/geometry/RoundedRect.cpp     if (!topRight.isEmpty()) {
topRight          215 Source/platform/geometry/RoundedRect.cpp         FloatRect rect(m_rect.maxX() - topRight.width(), m_rect.y(), topRight.width(), topRight.height());
topRight          217 Source/platform/geometry/RoundedRect.cpp             FloatPoint center(m_rect.maxX() - topRight.width(), m_rect.y() + topRight.height());
topRight          218 Source/platform/geometry/RoundedRect.cpp             FloatSize size(topRight.width(), topRight.height());
topRight           43 Source/platform/geometry/RoundedRect.h         Radii(const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight)
topRight           45 Source/platform/geometry/RoundedRect.h             , m_topRight(topRight)
topRight           56 Source/platform/geometry/RoundedRect.h         const IntSize& topRight() const { return m_topRight; }
topRight           80 Source/platform/geometry/RoundedRect.h     RoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight);
topRight          116 Source/platform/geometry/RoundedRect.h     return a.topLeft() == b.topLeft() && a.topRight() == b.topRight() && a.bottomLeft() == b.bottomLeft() && a.bottomRight() == b.bottomRight();
topRight         1324 Source/platform/graphics/GraphicsContext.cpp     fillBetweenRoundedRects(outer.rect(), outer.radii().topLeft(), outer.radii().topRight(), outer.radii().bottomLeft(), outer.radii().bottomRight(),
topRight         1325 Source/platform/graphics/GraphicsContext.cpp         inner.rect(), inner.radii().topLeft(), inner.radii().topRight(), inner.radii().bottomLeft(), inner.radii().bottomRight(), color);
topRight         1328 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::fillRoundedRect(const IntRect& rect, const IntSize& topLeft, const IntSize& topRight,
topRight         1334 Source/platform/graphics/GraphicsContext.cpp     if (topLeft.width() + topRight.width() > rect.width()
topRight         1337 Source/platform/graphics/GraphicsContext.cpp             || topRight.height() + bottomRight.height() > rect.height()) {
topRight         1346 Source/platform/graphics/GraphicsContext.cpp     setRadii(radii, topLeft, topRight, bottomRight, bottomLeft);
topRight         1426 Source/platform/graphics/GraphicsContext.cpp     setRadii(radii, wkRadii.topLeft(), wkRadii.topRight(), wkRadii.bottomRight(), wkRadii.bottomLeft());
topRight         1642 Source/platform/graphics/GraphicsContext.cpp         fillRoundedRect(rect.rect(), rect.radii().topLeft(), rect.radii().topRight(), rect.radii().bottomLeft(), rect.radii().bottomRight(), color);
topRight         1780 Source/platform/graphics/GraphicsContext.cpp void GraphicsContext::setRadii(SkVector* radii, IntSize topLeft, IntSize topRight, IntSize bottomRight, IntSize bottomLeft)
topRight         1784 Source/platform/graphics/GraphicsContext.cpp     radii[SkRRect::kUpperRight_Corner].set(SkIntToScalar(topRight.width()),
topRight         1785 Source/platform/graphics/GraphicsContext.cpp         SkIntToScalar(topRight.height()));
topRight          240 Source/platform/graphics/GraphicsContext.h     void fillRoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color&);
topRight          390 Source/platform/graphics/Path.cpp     addRoundedRect(r.rect(), r.radii().topLeft(), r.radii().topRight(), r.radii().bottomLeft(), r.radii().bottomRight());
topRight          114 Source/platform/graphics/filters/FELighting.cpp     int topRight = static_cast<int>(pixels->item(offset + cPixelSize + cAlphaChannelOffset));
topRight          118 Source/platform/graphics/filters/FELighting.cpp     normalVector.setX(-top + topRight - (center << 1) + (right << 1) - bottom + bottomRight);
topRight          119 Source/platform/graphics/filters/FELighting.cpp     normalVector.setY(-(top << 1) - topRight + (bottom << 1) + bottomRight);
topRight          129 Source/platform/graphics/filters/FELighting.cpp     int topRight = static_cast<int>(pixels->item(offset + cPixelSize + cAlphaChannelOffset));
topRight          134 Source/platform/graphics/filters/FELighting.cpp     normalVector.setX(-topLeft + topRight - (left << 1) + (right << 1) - bottomLeft + bottomRight);
topRight          135 Source/platform/graphics/filters/FELighting.cpp     normalVector.setY(-topLeft - (top << 1) - topRight + bottomLeft + (bottom << 1) + bottomRight);
topRight          158 Source/platform/graphics/filters/FELighting.cpp     int topRight = static_cast<int>(pixels->item(offset + cPixelSize + cAlphaChannelOffset));
topRight          159 Source/platform/graphics/filters/FELighting.cpp     normalVector.setX(-top + topRight - (center << 1) + (right << 1));
topRight          160 Source/platform/graphics/filters/FELighting.cpp     normalVector.setY(-(top << 1) - topRight + (center << 1) + right);
topRight          171 Source/platform/graphics/filters/FELighting.cpp     int topRight = static_cast<int>(pixels->item(offset + cPixelSize + cAlphaChannelOffset));
topRight          172 Source/platform/graphics/filters/FELighting.cpp     normalVector.setX(-topLeft + topRight - (left << 1) + (right << 1));
topRight          173 Source/platform/graphics/filters/FELighting.cpp     normalVector.setY(-topLeft - (top << 1) - topRight + left + (center << 1) + right);
topRight          354 Source/platform/graphics/filters/FELighting.cpp     data.topRight(offset, normalVector);
topRight           68 Source/platform/graphics/filters/FELighting.h         inline void topRight(int offset, IntPoint& normalVector);