ElementShadow 122 Source/core/css/resolver/ScopedStyleTree.cpp ElementShadow* shadow = element->shadow(); ElementShadow 37 Source/core/dom/ContainerNodeAlgorithms.cpp explicit ShadowRootVector(ElementShadow* tree) ElementShadow 58 Source/core/dom/ContainerNodeAlgorithms.cpp if (ElementShadow* shadow = toElement(node).shadow()) { ElementShadow 95 Source/core/dom/ContainerNodeAlgorithms.cpp if (ElementShadow* shadow = toElement(node).shadow()) { ElementShadow 114 Source/core/dom/ContainerNodeAlgorithms.cpp if (ElementShadow* shadow = toElement(node).shadow()) { ElementShadow 121 Source/core/dom/ContainerNodeAlgorithms.cpp void ChildFrameDisconnector::collectFrameOwners(ElementShadow& shadow) ElementShadow 136 Source/core/dom/ContainerNodeAlgorithms.cpp if (ElementShadow* shadow = toElement(node).shadow()) { ElementShadow 304 Source/core/dom/ContainerNodeAlgorithms.h void collectFrameOwners(ElementShadow&); ElementShadow 326 Source/core/dom/ContainerNodeAlgorithms.h ElementShadow* shadow = root.isElementNode() ? toElement(root).shadow() : 0; ElementShadow 975 Source/core/dom/Element.cpp if (ElementShadow* parentElementShadow = shadowWhereNodeCanBeDistributed(*this)) { ElementShadow 1086 Source/core/dom/Element.cpp bool Element::shouldInvalidateDistributionWhenAttributeChanged(ElementShadow* elementShadow, const QualifiedName& name, const AtomicString& newValue) ElementShadow 1388 Source/core/dom/Element.cpp if (ElementShadow* shadow = this->shadow()) ElementShadow 1446 Source/core/dom/Element.cpp if (ElementShadow* shadow = data->shadow()) ElementShadow 1679 Source/core/dom/Element.cpp ElementShadow* Element::shadow() const ElementShadow 1684 Source/core/dom/Element.cpp ElementShadow& Element::ensureShadow() ElementShadow 1692 Source/core/dom/Element.cpp if (ElementShadow* elementShadow = shadowWhereNodeCanBeDistributed(*this)) ElementShadow 1744 Source/core/dom/Element.cpp ElementShadow* elementShadow = shadow(); ElementShadow 1759 Source/core/dom/Element.cpp if (ElementShadow* elementShadow = shadow()) { ElementShadow 1886 Source/core/dom/Element.cpp if (ElementShadow* shadow = this->shadow()) ElementShadow 1893 Source/core/dom/Element.cpp if (ElementShadow* shadow = this->shadow()) ElementShadow 50 Source/core/dom/Element.h class ElementShadow; ElementShadow 329 Source/core/dom/Element.h ElementShadow* shadow() const; ElementShadow 330 Source/core/dom/Element.h ElementShadow& ensureShadow(); ElementShadow 646 Source/core/dom/Element.h bool shouldInvalidateDistributionWhenAttributeChanged(ElementShadow*, const QualifiedName&, const AtomicString&); ElementShadow 72 Source/core/dom/ElementRareData.h ElementShadow* shadow() const { return m_shadow.get(); } ElementShadow 73 Source/core/dom/ElementRareData.h ElementShadow& ensureShadow() ElementShadow 76 Source/core/dom/ElementRareData.h m_shadow = ElementShadow::create(); ElementShadow 134 Source/core/dom/ElementRareData.h OwnPtr<ElementShadow> m_shadow; ElementShadow 613 Source/core/dom/Node.cpp if (ElementShadow* shadow = toElement(node)->shadow()) ElementShadow 622 Source/core/dom/Node.cpp if (ElementShadow* shadow = toElement(this)->shadow()) ElementShadow 340 Source/core/dom/SelectorQuery.cpp ElementShadow* shadow = toElement(node).shadow(); ElementShadow 37 Source/core/dom/shadow/ComposedTreeWalker.cpp static inline ElementShadow* shadowFor(const Node* node) ElementShadow 47 Source/core/dom/shadow/ComposedTreeWalker.cpp ElementShadow* shadow = shadowFor(node); ElementShadow 46 Source/core/dom/shadow/ElementShadow.cpp void distributeTo(InsertionPoint*, ElementShadow*); ElementShadow 83 Source/core/dom/shadow/ElementShadow.cpp void DistributionPool::distributeTo(InsertionPoint* insertionPoint, ElementShadow* elementShadow) ElementShadow 125 Source/core/dom/shadow/ElementShadow.cpp PassOwnPtr<ElementShadow> ElementShadow::create() ElementShadow 127 Source/core/dom/shadow/ElementShadow.cpp return adoptPtr(new ElementShadow()); ElementShadow 130 Source/core/dom/shadow/ElementShadow.cpp ElementShadow::ElementShadow() ElementShadow 137 Source/core/dom/shadow/ElementShadow.cpp ElementShadow::~ElementShadow() ElementShadow 142 Source/core/dom/shadow/ElementShadow.cpp ShadowRoot& ElementShadow::addShadowRoot(Element& shadowHost, ShadowRoot::ShadowRootType type) ElementShadow 167 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::removeDetachedShadowRoots() ElementShadow 185 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::attach(const Node::AttachContext& context) ElementShadow 196 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::detach(const Node::AttachContext& context) ElementShadow 205 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::removeAllEventListeners() ElementShadow 213 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::setNeedsDistributionRecalc() ElementShadow 222 Source/core/dom/shadow/ElementShadow.cpp bool ElementShadow::didAffectApplyAuthorStyles() ElementShadow 233 Source/core/dom/shadow/ElementShadow.cpp bool ElementShadow::containsActiveStyles() const ElementShadow 244 Source/core/dom/shadow/ElementShadow.cpp bool ElementShadow::hasSameStyles(ElementShadow *other) const ElementShadow 269 Source/core/dom/shadow/ElementShadow.cpp bool ElementShadow::resolveApplyAuthorStyles() const ElementShadow 280 Source/core/dom/shadow/ElementShadow.cpp const InsertionPoint* ElementShadow::finalDestinationInsertionPointFor(const Node* key) const ElementShadow 286 Source/core/dom/shadow/ElementShadow.cpp const DestinationInsertionPoints* ElementShadow::destinationInsertionPointsFor(const Node* key) const ElementShadow 292 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::distribute() ElementShadow 311 Source/core/dom/shadow/ElementShadow.cpp if (ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*point)) ElementShadow 330 Source/core/dom/shadow/ElementShadow.cpp if (ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*shadowInsertionPoint)) ElementShadow 335 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::didDistributeNode(const Node* node, InsertionPoint* insertionPoint) ElementShadow 341 Source/core/dom/shadow/ElementShadow.cpp const SelectRuleFeatureSet& ElementShadow::ensureSelectFeatureSet() ElementShadow 353 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::collectSelectFeatureSetFrom(ShadowRoot& root) ElementShadow 359 Source/core/dom/shadow/ElementShadow.cpp if (ElementShadow* shadow = element->shadow()) ElementShadow 371 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::didAffectSelector(AffectedSelectorMask mask) ElementShadow 377 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::willAffectSelector() ElementShadow 379 Source/core/dom/shadow/ElementShadow.cpp for (ElementShadow* shadow = this; shadow; shadow = shadow->containingShadow()) { ElementShadow 387 Source/core/dom/shadow/ElementShadow.cpp void ElementShadow::clearDistribution() ElementShadow 42 Source/core/dom/shadow/ElementShadow.h class ElementShadow { ElementShadow 43 Source/core/dom/shadow/ElementShadow.h WTF_MAKE_NONCOPYABLE(ElementShadow); WTF_MAKE_FAST_ALLOCATED; ElementShadow 45 Source/core/dom/shadow/ElementShadow.h static PassOwnPtr<ElementShadow> create(); ElementShadow 46 Source/core/dom/shadow/ElementShadow.h ~ElementShadow(); ElementShadow 51 Source/core/dom/shadow/ElementShadow.h ElementShadow* containingShadow() const; ElementShadow 58 Source/core/dom/shadow/ElementShadow.h bool hasSameStyles(ElementShadow *) const; ElementShadow 78 Source/core/dom/shadow/ElementShadow.h ElementShadow(); ElementShadow 102 Source/core/dom/shadow/ElementShadow.h inline Element* ElementShadow::host() const ElementShadow 117 Source/core/dom/shadow/ElementShadow.h if (ElementShadow* shadow = this->shadow()) ElementShadow 122 Source/core/dom/shadow/ElementShadow.h inline ElementShadow* ElementShadow::containingShadow() const ElementShadow 129 Source/core/dom/shadow/ElementShadow.h inline void ElementShadow::distributeIfNeeded() ElementShadow 195 Source/core/dom/shadow/InsertionPoint.cpp if (ElementShadow* rootOwner = root->owner()) ElementShadow 204 Source/core/dom/shadow/InsertionPoint.cpp if (ElementShadow* rootOwner = root->owner()) { ElementShadow 226 Source/core/dom/shadow/InsertionPoint.cpp if (ElementShadow* rootOwner = root->owner()) ElementShadow 231 Source/core/dom/shadow/InsertionPoint.cpp ElementShadow* rootOwner = root ? root->owner() : 0; ElementShadow 255 Source/core/dom/shadow/InsertionPoint.cpp ElementShadow* lastElementShadow = 0; ElementShadow 257 Source/core/dom/shadow/InsertionPoint.cpp ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); ElementShadow 274 Source/core/dom/shadow/InsertionPoint.cpp ElementShadow* lastElementShadow = 0; ElementShadow 276 Source/core/dom/shadow/InsertionPoint.cpp ElementShadow* shadow = shadowWhereNodeCanBeDistributed(*current); ElementShadow 98 Source/core/dom/shadow/InsertionPoint.h inline ElementShadow* shadowWhereNodeCanBeDistributed(const Node& node) ElementShadow 39 Source/core/dom/shadow/ShadowRoot.h class ElementShadow; ElementShadow 69 Source/core/dom/shadow/ShadowRoot.h ElementShadow* owner() const { return host() ? host()->shadow() : 0; } ElementShadow 1543 Source/core/inspector/InspectorDOMAgent.cpp ElementShadow* shadow = element->shadow(); ElementShadow 630 Source/core/testing/Internals.cpp if (ElementShadow* shadow = host->shadow()) ElementShadow 642 Source/core/testing/Internals.cpp if (ElementShadow* shadow = host->shadow())