xInterceptsAtY     83 Source/core/rendering/shapes/BoxShape.cpp     if (marginBounds.xInterceptsAtY(y1, minXIntercept, maxXIntercept)) {
xInterceptsAtY     88 Source/core/rendering/shapes/BoxShape.cpp     if (marginBounds.xInterceptsAtY(y2, minXIntercept, maxXIntercept)) {
xInterceptsAtY    118 Source/platform/geometry/FloatRoundedRect.h     bool xInterceptsAtY(float y, float& minXIntercept, float& maxXIntercept) const;
xInterceptsAtY     80 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_TRUE(roundedRect.xInterceptsAtY(yCoordinate, minXIntercept, maxXIntercept));         \
xInterceptsAtY    110 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_FALSE(r.xInterceptsAtY(1, minXIntercept, maxXIntercept));
xInterceptsAtY    111 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_FALSE(r.xInterceptsAtY(7, minXIntercept, maxXIntercept));
xInterceptsAtY    148 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_FALSE(r.xInterceptsAtY(-1, minXIntercept, maxXIntercept));
xInterceptsAtY    149 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_FALSE(r.xInterceptsAtY(101, minXIntercept, maxXIntercept));
xInterceptsAtY    195 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_FALSE(r.xInterceptsAtY(-1, minXIntercept, maxXIntercept));
xInterceptsAtY    196 Source/platform/geometry/FloatRoundedRectTest.cpp     EXPECT_FALSE(r.xInterceptsAtY(101, minXIntercept, maxXIntercept));