xInterceptsAtY 83 Source/core/rendering/shapes/BoxShape.cpp if (marginBounds.xInterceptsAtY(y1, minXIntercept, maxXIntercept)) { xInterceptsAtY 88 Source/core/rendering/shapes/BoxShape.cpp if (marginBounds.xInterceptsAtY(y2, minXIntercept, maxXIntercept)) { xInterceptsAtY 118 Source/platform/geometry/FloatRoundedRect.h bool xInterceptsAtY(float y, float& minXIntercept, float& maxXIntercept) const; xInterceptsAtY 80 Source/platform/geometry/FloatRoundedRectTest.cpp EXPECT_TRUE(roundedRect.xInterceptsAtY(yCoordinate, minXIntercept, maxXIntercept)); \ xInterceptsAtY 110 Source/platform/geometry/FloatRoundedRectTest.cpp EXPECT_FALSE(r.xInterceptsAtY(1, minXIntercept, maxXIntercept)); xInterceptsAtY 111 Source/platform/geometry/FloatRoundedRectTest.cpp EXPECT_FALSE(r.xInterceptsAtY(7, minXIntercept, maxXIntercept)); xInterceptsAtY 148 Source/platform/geometry/FloatRoundedRectTest.cpp EXPECT_FALSE(r.xInterceptsAtY(-1, minXIntercept, maxXIntercept)); xInterceptsAtY 149 Source/platform/geometry/FloatRoundedRectTest.cpp EXPECT_FALSE(r.xInterceptsAtY(101, minXIntercept, maxXIntercept)); xInterceptsAtY 195 Source/platform/geometry/FloatRoundedRectTest.cpp EXPECT_FALSE(r.xInterceptsAtY(-1, minXIntercept, maxXIntercept)); xInterceptsAtY 196 Source/platform/geometry/FloatRoundedRectTest.cpp EXPECT_FALSE(r.xInterceptsAtY(101, minXIntercept, maxXIntercept));