FloatRoundedRect 45 Source/core/rendering/shapes/BoxShape.cpp FloatRoundedRect BoxShape::shapeMarginBounds() const FloatRoundedRect 47 Source/core/rendering/shapes/BoxShape.cpp FloatRoundedRect marginBounds(m_bounds); FloatRoundedRect 57 Source/core/rendering/shapes/BoxShape.cpp const FloatRoundedRect& marginBounds = shapeMarginBounds(); FloatRoundedRect 40 Source/core/rendering/shapes/BoxShape.h BoxShape(const FloatRoundedRect& bounds) FloatRoundedRect 51 Source/core/rendering/shapes/BoxShape.h FloatRoundedRect shapeMarginBounds() const; FloatRoundedRect 53 Source/core/rendering/shapes/BoxShape.h FloatRoundedRect m_bounds; FloatRoundedRect 49 Source/core/rendering/shapes/Shape.cpp static PassOwnPtr<Shape> createInsetShape(const FloatRoundedRect& bounds) FloatRoundedRect 159 Source/core/rendering/shapes/Shape.cpp FloatRoundedRect::Radii cornerRadii(topLeftRadius, topRightRadius, bottomLeftRadius, bottomRightRadius); FloatRoundedRect 163 Source/core/rendering/shapes/Shape.cpp shape = createInsetShape(FloatRoundedRect(logicalRect, cornerRadii)); FloatRoundedRect 221 Source/core/rendering/shapes/Shape.cpp FloatRoundedRect bounds(rect, roundedRect.radii()); FloatRoundedRect 1631 Source/core/rendering/style/RenderStyle.cpp float calcBorderRadiiConstraintScaleFor(const FloatRect& rect, const FloatRoundedRect::Radii& radii) FloatRoundedRect 1863 Source/core/rendering/style/RenderStyle.h float calcBorderRadiiConstraintScaleFor(const FloatRect&, const FloatRoundedRect::Radii&); FloatRoundedRect 37 Source/platform/geometry/FloatRoundedRect.cpp FloatRoundedRect::FloatRoundedRect(float x, float y, float width, float height) FloatRoundedRect 42 Source/platform/geometry/FloatRoundedRect.cpp FloatRoundedRect::FloatRoundedRect(const FloatRect& rect, const Radii& radii) FloatRoundedRect 48 Source/platform/geometry/FloatRoundedRect.cpp FloatRoundedRect::FloatRoundedRect(const FloatRect& rect, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight) FloatRoundedRect 54 Source/platform/geometry/FloatRoundedRect.cpp bool FloatRoundedRect::Radii::isZero() const FloatRoundedRect 59 Source/platform/geometry/FloatRoundedRect.cpp void FloatRoundedRect::Radii::scale(float factor) FloatRoundedRect 80 Source/platform/geometry/FloatRoundedRect.cpp void FloatRoundedRect::Radii::expand(float topWidth, float bottomWidth, float leftWidth, float rightWidth) FloatRoundedRect 106 Source/platform/geometry/FloatRoundedRect.cpp bool FloatRoundedRect::xInterceptsAtY(float y, float& minXIntercept, float& maxXIntercept) const FloatRoundedRect 39 Source/platform/geometry/FloatRoundedRect.h class PLATFORM_EXPORT FloatRoundedRect { FloatRoundedRect 84 Source/platform/geometry/FloatRoundedRect.h explicit FloatRoundedRect(const FloatRect&, const Radii& = Radii()); FloatRoundedRect 85 Source/platform/geometry/FloatRoundedRect.h FloatRoundedRect(float x, float y, float width, float height); FloatRoundedRect 86 Source/platform/geometry/FloatRoundedRect.h FloatRoundedRect(const FloatRect&, const FloatSize& topLeft, const FloatSize& topRight, const FloatSize& bottomLeft, const FloatSize& bottomRight); FloatRoundedRect 125 Source/platform/geometry/FloatRoundedRect.h inline bool operator==(const FloatRoundedRect::Radii& a, const FloatRoundedRect::Radii& b) FloatRoundedRect 130 Source/platform/geometry/FloatRoundedRect.h inline bool operator==(const FloatRoundedRect& a, const FloatRoundedRect& b) FloatRoundedRect 56 Source/platform/geometry/FloatRoundedRectTest.cpp void PrintTo(const FloatRoundedRect::Radii& radii, std::ostream* os) FloatRoundedRect 65 Source/platform/geometry/FloatRoundedRectTest.cpp void PrintTo(const FloatRoundedRect& roundedRect, std::ostream* os) FloatRoundedRect 87 Source/platform/geometry/FloatRoundedRectTest.cpp FloatRoundedRect r = FloatRoundedRect(1, 2, 3, 4); FloatRoundedRect 123 Source/platform/geometry/FloatRoundedRectTest.cpp FloatRoundedRect r(FloatRect(0, 0, 100, 100), cornerRadii, cornerRadii, cornerRadii, cornerRadii); FloatRoundedRect 168 Source/platform/geometry/FloatRoundedRectTest.cpp FloatRoundedRect::Radii cornerRadii; FloatRoundedRect 174 Source/platform/geometry/FloatRoundedRectTest.cpp FloatRoundedRect r(FloatRect(0, 0, 100, 100), cornerRadii); FloatRoundedRect 176 Source/platform/geometry/FloatRoundedRectTest.cpp EXPECT_EQ(r.radii(), FloatRoundedRect::Radii(FloatSize(10, 15), FloatSize(10, 20), FloatSize(25, 15), FloatSize(20, 30))); FloatRoundedRect 177 Source/platform/geometry/FloatRoundedRectTest.cpp EXPECT_EQ(r, FloatRoundedRect(FloatRect(0, 0, 100, 100), cornerRadii));