FrameData         165 Source/platform/graphics/BitmapImage.h     Vector<FrameData, 1> m_frames; // An array of the cached frames of the animation. We have to ref frames to pin them in the cache.
FrameData          34 Source/platform/graphics/FrameData.cpp FrameData::FrameData()
FrameData          45 Source/platform/graphics/FrameData.cpp FrameData::~FrameData()
FrameData          50 Source/platform/graphics/FrameData.cpp bool FrameData::clear(bool clearMetadata)
FrameData          41 Source/platform/graphics/FrameData.h     WTF_MAKE_NONCOPYABLE(FrameData);
FrameData          43 Source/platform/graphics/FrameData.h     FrameData();
FrameData          44 Source/platform/graphics/FrameData.h     ~FrameData();
FrameData          62 Source/platform/graphics/FrameData.h template<> struct VectorTraits<WebCore::FrameData> : public SimpleClassVectorTraits<WebCore::FrameData> {