FrameData 165 Source/platform/graphics/BitmapImage.h Vector<FrameData, 1> m_frames; // An array of the cached frames of the animation. We have to ref frames to pin them in the cache. FrameData 34 Source/platform/graphics/FrameData.cpp FrameData::FrameData() FrameData 45 Source/platform/graphics/FrameData.cpp FrameData::~FrameData() FrameData 50 Source/platform/graphics/FrameData.cpp bool FrameData::clear(bool clearMetadata) FrameData 41 Source/platform/graphics/FrameData.h WTF_MAKE_NONCOPYABLE(FrameData); FrameData 43 Source/platform/graphics/FrameData.h FrameData(); FrameData 44 Source/platform/graphics/FrameData.h ~FrameData(); FrameData 62 Source/platform/graphics/FrameData.h template<> struct VectorTraits<WebCore::FrameData> : public SimpleClassVectorTraits<WebCore::FrameData> {