InspectorAgent 39 Source/core/inspector/InspectorBaseAgent.cpp InspectorAgent::InspectorAgent(const String& name) InspectorAgent 44 Source/core/inspector/InspectorBaseAgent.cpp InspectorAgent::~InspectorAgent() InspectorAgent 48 Source/core/inspector/InspectorBaseAgent.cpp void InspectorAgent::appended(InstrumentingAgents* instrumentingAgents, InspectorState* inspectorState) InspectorAgent 61 Source/core/inspector/InspectorBaseAgent.cpp void InspectorAgentRegistry::append(PassOwnPtr<InspectorAgent> agent) InspectorAgent 46 Source/core/inspector/InspectorBaseAgent.h class InspectorAgent { InspectorAgent 48 Source/core/inspector/InspectorBaseAgent.h explicit InspectorAgent(const String&); InspectorAgent 49 Source/core/inspector/InspectorBaseAgent.h virtual ~InspectorAgent(); InspectorAgent 74 Source/core/inspector/InspectorBaseAgent.h void append(PassOwnPtr<InspectorAgent>); InspectorAgent 86 Source/core/inspector/InspectorBaseAgent.h Vector<OwnPtr<InspectorAgent> > m_agents; InspectorAgent 90 Source/core/inspector/InspectorBaseAgent.h class InspectorBaseAgent : public InspectorAgent { InspectorAgent 100 Source/core/inspector/InspectorBaseAgent.h InspectorBaseAgent(const String& name) : InspectorAgent(name) InspectorAgent 187 Source/core/inspector/InspectorController.cpp void InspectorController::registerModuleAgent(PassOwnPtr<InspectorAgent> agent) InspectorAgent 438 Source/core/inspector/InspectorController.cpp Vector<InspectorAgent*> agents = m_moduleAgents; InspectorAgent 49 Source/core/inspector/InspectorController.h class InspectorAgent; InspectorAgent 85 Source/core/inspector/InspectorController.h void registerModuleAgent(PassOwnPtr<InspectorAgent>); InspectorAgent 162 Source/core/inspector/InspectorController.h Vector<InspectorAgent*> m_moduleAgents;