IsFixed 48 Source/core/rendering/LayoutState.cpp FloatPoint fixedOffset = renderer.view()->localToAbsolute(FloatPoint(), IsFixed); IsFixed 1837 Source/core/rendering/RenderBox.cpp mode &= ~IsFixed; IsFixed 1839 Source/core/rendering/RenderBox.cpp mode |= IsFixed; IsFixed 1842 Source/core/rendering/RenderBox.cpp *wasFixed = mode & IsFixed; IsFixed 1877 Source/core/rendering/RenderBox.cpp mode &= ~IsFixed; IsFixed 1879 Source/core/rendering/RenderBox.cpp mode |= IsFixed; IsFixed 1616 Source/core/rendering/RenderLayer.cpp FloatPoint absPos = renderer->localToAbsolute(FloatPoint(), IsFixed); IsFixed 237 Source/core/rendering/RenderView.cpp ASSERT_UNUSED(wasFixed, !wasFixed || *wasFixed == static_cast<bool>(mode & IsFixed)); IsFixed 245 Source/core/rendering/RenderView.cpp if (mode & IsFixed && m_frameView) IsFixed 300 Source/core/rendering/RenderView.cpp if (mode & IsFixed && m_frameView) IsFixed 380 Source/core/rendering/svg/RenderSVGRoot.cpp ASSERT(mode & ~IsFixed); // We should have no fixed content in the SVG rendering tree.