IsFixed            48 Source/core/rendering/LayoutState.cpp         FloatPoint fixedOffset = renderer.view()->localToAbsolute(FloatPoint(), IsFixed);
IsFixed          1837 Source/core/rendering/RenderBox.cpp         mode &= ~IsFixed;
IsFixed          1839 Source/core/rendering/RenderBox.cpp         mode |= IsFixed;
IsFixed          1842 Source/core/rendering/RenderBox.cpp         *wasFixed = mode & IsFixed;
IsFixed          1877 Source/core/rendering/RenderBox.cpp         mode &= ~IsFixed;
IsFixed          1879 Source/core/rendering/RenderBox.cpp         mode |= IsFixed;
IsFixed          1616 Source/core/rendering/RenderLayer.cpp         FloatPoint absPos = renderer->localToAbsolute(FloatPoint(), IsFixed);
IsFixed           237 Source/core/rendering/RenderView.cpp     ASSERT_UNUSED(wasFixed, !wasFixed || *wasFixed == static_cast<bool>(mode & IsFixed));
IsFixed           245 Source/core/rendering/RenderView.cpp     if (mode & IsFixed && m_frameView)
IsFixed           300 Source/core/rendering/RenderView.cpp     if (mode & IsFixed && m_frameView)
IsFixed           380 Source/core/rendering/svg/RenderSVGRoot.cpp     ASSERT(mode & ~IsFixed); // We should have no fixed content in the SVG rendering tree.