/* * Copyright (C) 2013 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebFloatSize_h #define WebFloatSize_h #include "WebCommon.h" #include <algorithm> #if INSIDE_BLINK #include "platform/geometry/FloatSize.h" #else #include <cmath> #include <ui/gfx/size_f.h> #include <ui/gfx/vector2d_f.h> #endif namespace blink { struct WebFloatSize { float width; float height; bool isEmpty() const { return width <= 0 || height <= 0; } WebFloatSize() : width(0) , height(0) { } WebFloatSize(float width, float height) : width(width) , height(height) { } #if INSIDE_BLINK WebFloatSize(const WebCore::FloatSize& s) : width(s.width()) , height(s.height()) { } WebFloatSize& operator=(const WebCore::FloatSize& s) { width = s.width(); height = s.height(); return *this; } operator WebCore::FloatSize() const { return WebCore::FloatSize(width, height); } #else WebFloatSize(const gfx::SizeF& s) : width(s.width()) , height(s.height()) { } WebFloatSize(const gfx::Vector2dF& v) : width(v.x()) , height(v.y()) { } WebFloatSize& operator=(const gfx::SizeF& s) { width = s.width(); height = s.height(); return *this; } WebFloatSize& operator=(const gfx::Vector2dF& v) { width = v.x(); height = v.y(); return *this; } operator gfx::SizeF() const { return gfx::SizeF(std::max(0.f, width), std::max(0.f, height)); } operator gfx::Vector2dF() const { return gfx::Vector2dF(width, height); } #endif }; inline bool operator==(const WebFloatSize& a, const WebFloatSize& b) { return a.width == b.width && a.height == b.height; } inline bool operator!=(const WebFloatSize& a, const WebFloatSize& b) { return !(a == b); } } // namespace blink #endif