/* * Copyright (C) 2009, 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebURLLoader_h #define WebURLLoader_h #include "WebCommon.h" #include "WebURLRequest.h" namespace blink { class WebData; class WebThreadedDataReceiver; class WebURLLoaderClient; class WebURLResponse; struct WebURLError; class WebURLLoader { public: // The WebURLLoader may be deleted in a call to its client. virtual ~WebURLLoader() {} // Load the request synchronously, returning results directly to the // caller upon completion. There is no mechanism to interrupt a // synchronous load!! virtual void loadSynchronously(const WebURLRequest&, WebURLResponse&, WebURLError&, WebData& data) = 0; // Load the request asynchronously, sending notifications to the given // client. The client will receive no further notifications if the // loader is disposed before it completes its work. virtual void loadAsynchronously(const WebURLRequest&, WebURLLoaderClient*) = 0; // Cancels an asynchronous load. This will appear as a load error to // the client. virtual void cancel() = 0; // Suspends/resumes an asynchronous load. virtual void setDefersLoading(bool) = 0; // Notifies the loader that the priority of a WebURLRequest has changed from // its previous value. For example, a preload request starts with low // priority, but may increase when the resource is needed for rendering. virtual void didChangePriority(WebURLRequest::Priority newPriority) { } virtual void didChangePriority(WebURLRequest::Priority newPriority, int intraPriorityValue) { didChangePriority(newPriority); } // Try to attach the given data receiver which from this point will receive data // on its thread (provided by WebThreadedDataReceiver::backgroundThread(), // rather than the WebURLLoaderClient. If successful, ownership // of the data receiver is assumed by the WebURLLoader and the receiver should // be deleted on the main thread when no longer needed. virtual bool attachThreadedDataReceiver(WebThreadedDataReceiver*) { return false; } }; } // namespace blink #endif