/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebSpellCheckClient_h #define WebSpellCheckClient_h #include "../platform/WebString.h" #include "../platform/WebVector.h" #include "WebTextCheckingType.h" namespace blink { class WebString; class WebTextCheckingCompletion; struct WebTextCheckingResult; class WebSpellCheckClient { public: // The client should perform spell-checking on the given text. If the // text contains a misspelled word, then upon return misspelledOffset // will point to the start of the misspelled word, and misspelledLength // will indicates its length. Otherwise, if there was not a spelling // error, then upon return misspelledLength is 0. If optional_suggestions // is given, then it will be filled with suggested words (not a cheap step). virtual void spellCheck(const WebString& text, int& misspelledOffset, int& misspelledLength, WebVector<WebString>* optionalSuggestions) { } // The client should perform spell-checking on the given text. This function will // enumerate all misspellings at once. virtual void checkTextOfParagraph(const WebString&, WebTextCheckingTypeMask mask, WebVector<WebTextCheckingResult>* results) { } // Requests asynchronous spelling and grammar checking, whose result should be // returned by passed completion object. virtual void requestCheckingOfText(const WebString& textToCheck, const WebVector<uint32_t>& markersInText, const WebVector<unsigned>& markerOffsets, WebTextCheckingCompletion* completionCallback) { } // Computes an auto-corrected replacement for a misspelled word. If no // replacement is found, then an empty string is returned. virtual WebString autoCorrectWord(const WebString& misspelledWord) { return WebString(); } // Show or hide the spelling UI. virtual void showSpellingUI(bool show) { } // Returns true if the spelling UI is showing. virtual bool isShowingSpellingUI() { return false; } // Update the spelling UI with the given word. virtual void updateSpellingUIWithMisspelledWord(const WebString& word) { } protected: ~WebSpellCheckClient() { } }; } // namespace blink #endif