root/public/web/WebPageSerializer.h

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#ifndef WebPageSerializer_h
#define WebPageSerializer_h

#include "../platform/WebCString.h"
#include "../platform/WebCommon.h"
#include "../platform/WebURL.h"
#include "WebFrame.h"

namespace blink {
class WebPageSerializerClient;
class WebString;
class WebView;
template <typename T> class WebVector;

// Get html data by serializing all frames of current page with lists
// which contain all resource links that have local copy.
class WebPageSerializer {
public:
    struct Resource {
        WebURL url;
        WebCString mimeType;
        WebCString data;
    };

    // Serializes all the frames from the WebView, retrieves the page's
    // resources (such as images and CSS) and adds them to the passed vector.
    // The first resource in that vector is the top frame contents.
    // Note that this also strips-out any script tag or link to JavaScript.
    BLINK_EXPORT static void serialize(WebView*, WebVector<Resource>*);

    // Serializes the WebView contents to a MHTML representation.
    BLINK_EXPORT static WebCString serializeToMHTML(WebView*);

    // Similar to serializeToMHTML but uses binary encoding for the MHTML parts.
    // This results in a smaller MHTML file but it might not be supported by other browsers.
    BLINK_EXPORT static WebCString serializeToMHTMLUsingBinaryEncoding(WebView*);

    // IMPORTANT:
    // The API below is an older implementation of a pageserialization that
    // will be removed soon.


    // This function will find out all frames and serialize them to HTML data.
    // We have a data buffer to temporary saving generated html data. We will
    // sequentially call WebPageSeriazlierClient once the data buffer is full.
    //
    // Return false means no available frame has been serialized, otherwise
    // return true.
    //
    // The parameter frame specifies which frame need to be serialized.
    // The parameter recursive specifies whether we need to
    // serialize all sub frames of the specified frame or not.
    // The parameter client specifies the pointer of interface
    // WebPageSerializerClient providing a sink interface to receive the
    // individual chunks of data to be saved.
    // The parameter links contain original URLs of all saved links.
    // The parameter localPaths contain corresponding local file paths of all
    // saved links, which matched with vector:links one by one.
    // The parameter localDirectoryName is relative path of directory which
    // contain all saved auxiliary files included all sub frames and resources.
    BLINK_EXPORT static bool serialize(
        WebLocalFrame*,
        bool recursive,
        WebPageSerializerClient*,
        const WebVector<WebURL>& links,
        const WebVector<WebString>& localPaths,
        const WebString& localDirectoryName);

    // Retrieve all the resource for the passed view, including the main frame
    // and sub-frames. Returns true if all resources were retrieved
    // successfully.
    BLINK_EXPORT static bool retrieveAllResources(WebView*,
                                                   const WebVector<WebCString>& supportedSchemes,
                                                   WebVector<WebURL>* resources,
                                                   WebVector<WebURL>* frames);

    // FIXME: The following are here for unit testing purposes. Consider
    // changing the unit tests instead.

    // Generate the META for charset declaration.
    BLINK_EXPORT static WebString generateMetaCharsetDeclaration(const WebString& charset);
    // Generate the MOTW declaration.
    BLINK_EXPORT static WebString generateMarkOfTheWebDeclaration(const WebURL&);
    // Generate the default base tag declaration.
    BLINK_EXPORT static WebString generateBaseTagDeclaration(const WebString& baseTarget);
};

} // namespace blink

#endif

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