/* * Copyright (C) 2011 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebScopedUserGesture_h #define WebScopedUserGesture_h #include "../platform/WebPrivateOwnPtr.h" namespace WebCore { class UserGestureIndicator; } namespace blink { class WebUserGestureToken; // An instance of this class, while kept alive, will indicate that we are in // the context of a known user gesture. To use, create one, perform whatever // actions were done under color of a known user gesture, and then delete it. // Usually this will be done on the stack. // // SECURITY WARNING: Do not create several instances of this class for the same // user gesture. Doing so might enable malicious code to work around certain // restrictions such as opening multiple windows. // Instead, obtain the current WebUserGestureToken from the // WebUserGestureIndicator, and use this token to create a // WebScopedUserGesture. If the token was alrady consumed, the new // WebScopedUserGesture will not indicate that we are in the context of a user // gesture. class WebScopedUserGesture { public: explicit WebScopedUserGesture(const WebUserGestureToken& token) { initializeWithToken(token); } WebScopedUserGesture() { initialize(); } ~WebScopedUserGesture() { reset(); } private: BLINK_EXPORT void initialize(); BLINK_EXPORT void initializeWithToken(const WebUserGestureToken&); BLINK_EXPORT void reset(); WebPrivateOwnPtr<WebCore::UserGestureIndicator> m_indicator; }; } // namespace blink #endif // WebScopedUserGesture_h