/* * Copyright (C) 2009 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebInputEvent_h #define WebInputEvent_h #include "../platform/WebCommon.h" #include "../platform/WebRect.h" #include "WebTouchPoint.h" #include <string.h> namespace blink { // The classes defined in this file are intended to be used with // WebWidget's handleInputEvent method. These event types are cross- // platform and correspond closely to WebCore's Platform*Event classes. // // WARNING! These classes must remain PODs (plain old data). They are // intended to be "serializable" by copying their raw bytes, so they must // not contain any non-bit-copyable member variables! // // Furthermore, the class members need to be packed so they are aligned // properly and don't have paddings/gaps, otherwise memory check tools // like Valgrind will complain about uninitialized memory usage when // transferring these classes over the wire. #pragma pack(push, 4) // WebInputEvent -------------------------------------------------------------- class WebInputEvent { public: // When we use an input method (or an input method editor), we receive // two events for a keypress. The former event is a keydown, which // provides a keycode, and the latter is a textinput, which provides // a character processed by an input method. (The mapping from a // keycode to a character code is not trivial for non-English // keyboards.) // To support input methods, Safari sends keydown events to WebKit for // filtering. WebKit sends filtered keydown events back to Safari, // which sends them to input methods. // Unfortunately, it is hard to apply this design to Chrome because of // our multiprocess architecture. An input method is running in a // browser process. On the other hand, WebKit is running in a renderer // process. So, this design results in increasing IPC messages. // To support input methods without increasing IPC messages, Chrome // handles keyboard events in a browser process and send asynchronous // input events (to be translated to DOM events) to a renderer // process. // This design is mostly the same as the one of Windows and Mac Carbon. // So, for what it's worth, our Linux and Mac front-ends emulate our // Windows front-end. To emulate our Windows front-end, we can share // our back-end code among Windows, Linux, and Mac. // TODO(hbono): Issue 18064: remove the KeyDown type since it isn't // used in Chrome any longer. enum Type { Undefined = -1, TypeFirst = Undefined, // WebMouseEvent MouseDown, MouseTypeFirst = MouseDown, MouseUp, MouseMove, MouseEnter, MouseLeave, ContextMenu, MouseTypeLast = ContextMenu, // WebMouseWheelEvent MouseWheel, // WebKeyboardEvent RawKeyDown, KeyboardTypeFirst = RawKeyDown, KeyDown, KeyUp, Char, KeyboardTypeLast = Char, // WebGestureEvent GestureScrollBegin, GestureTypeFirst = GestureScrollBegin, GestureScrollEnd, GestureScrollUpdate, GestureScrollUpdateWithoutPropagation, GestureFlingStart, GestureFlingCancel, GestureShowPress, GestureTap, GestureTapUnconfirmed, GestureTapDown, GestureTapCancel, GestureDoubleTap, GestureTwoFingerTap, GestureLongPress, GestureLongTap, GesturePinchBegin, GesturePinchEnd, GesturePinchUpdate, GestureTypeLast = GesturePinchUpdate, // WebTouchEvent TouchStart, TouchTypeFirst = TouchStart, TouchMove, TouchEnd, TouchCancel, TouchTypeLast = TouchCancel, TypeLast = TouchTypeLast }; enum Modifiers { // modifiers for all events: ShiftKey = 1 << 0, ControlKey = 1 << 1, AltKey = 1 << 2, MetaKey = 1 << 3, // modifiers for keyboard events: IsKeyPad = 1 << 4, IsAutoRepeat = 1 << 5, // modifiers for mouse events: LeftButtonDown = 1 << 6, MiddleButtonDown = 1 << 7, RightButtonDown = 1 << 8, // Toggle modifiers for all events. Danger: these are not reflected // into WebCore, so round-tripping from WebInputEvent to a WebCore // event and back will not preserve these flags. CapsLockOn = 1 << 9, NumLockOn = 1 << 10, // Left/right modifiers for keyboard events. IsLeft = 1 << 11, IsRight = 1 << 12, // Last input event to be sent for the current vsync interval. If this // flag is set, the sender guarantees that no more input events will be // delivered until the next vsync and the receiver can schedule // rendering accordingly. If it isn't set, the receiver should not make // any assumptions about the delivery times of future input events // w.r.t. vsync. IsLastInputEventForCurrentVSync = 1 << 13, }; static const int InputModifiers = ShiftKey | ControlKey | AltKey | MetaKey; double timeStampSeconds; // Seconds since epoch. unsigned size; // The size of this structure, for serialization. Type type; int modifiers; // Returns true if the WebInputEvent |type| is a mouse event. static bool isMouseEventType(int type) { return MouseTypeFirst <= type && type <= MouseTypeLast; } // Returns true if the WebInputEvent |type| is a keyboard event. static bool isKeyboardEventType(int type) { return KeyboardTypeFirst <= type && type <= KeyboardTypeLast; } // Returns true if the WebInputEvent |type| is a touch event. static bool isTouchEventType(int type) { return TouchTypeFirst <= type && type <= TouchTypeLast; } // Returns true if the WebInputEvent |type| should be handled as user gesture. static bool isUserGestureEventType(int type) { return isKeyboardEventType(type) || type == MouseDown || type == MouseUp || type == TouchStart || type == TouchEnd; } // Returns true if the WebInputEvent is a gesture event. static bool isGestureEventType(int type) { return GestureTypeFirst <= type && type <= GestureTypeLast; } protected: explicit WebInputEvent(unsigned sizeParam) { memset(this, 0, sizeParam); timeStampSeconds = 0.0; size = sizeParam; type = Undefined; modifiers = 0; } }; // WebKeyboardEvent ----------------------------------------------------------- class WebKeyboardEvent : public WebInputEvent { public: // Caps on string lengths so we can make them static arrays and keep // them PODs. static const size_t textLengthCap = 4; // http://www.w3.org/TR/DOM-Level-3-Events/keyset.html lists the // identifiers. The longest is 18 characters, so we round up to the // next multiple of 4. static const size_t keyIdentifierLengthCap = 20; // |windowsKeyCode| is the Windows key code associated with this key // event. Sometimes it's direct from the event (i.e. on Windows), // sometimes it's via a mapping function. If you want a list, see // WebCore/platform/chromium/KeyboardCodes* . Note that this should // ALWAYS store the non-locational version of a keycode as this is // what is returned by the Windows API. For example, it should // store VK_SHIFT instead of VK_RSHIFT. The location information // should be stored in |modifiers|. int windowsKeyCode; // The actual key code genenerated by the platform. The DOM spec runs // on Windows-equivalent codes (thus |windowsKeyCode| above) but it // doesn't hurt to have this one around. int nativeKeyCode; // This identifies whether this event was tagged by the system as being // a "system key" event (see // http://msdn.microsoft.com/en-us/library/ms646286(VS.85).aspx for // details). Other platforms don't have this concept, but it's just // easier to leave it always false than ifdef. // See comment at the top of the file for why an int is used here. bool isSystemKey; // |text| is the text generated by this keystroke. |unmodifiedText| is // |text|, but unmodified by an concurrently-held modifiers (except // shift). This is useful for working out shortcut keys. Linux and // Windows guarantee one character per event. The Mac does not, but in // reality that's all it ever gives. We're generous, and cap it a bit // longer. WebUChar text[textLengthCap]; WebUChar unmodifiedText[textLengthCap]; // This is a string identifying the key pressed. char keyIdentifier[keyIdentifierLengthCap]; WebKeyboardEvent() : WebInputEvent(sizeof(WebKeyboardEvent)) , windowsKeyCode(0) , nativeKeyCode(0) , isSystemKey(false) { memset(&text, 0, sizeof(text)); memset(&unmodifiedText, 0, sizeof(unmodifiedText)); memset(&keyIdentifier, 0, sizeof(keyIdentifier)); } // Sets keyIdentifier based on the value of windowsKeyCode. This is // handy for generating synthetic keyboard events. BLINK_EXPORT void setKeyIdentifierFromWindowsKeyCode(); static int windowsKeyCodeWithoutLocation(int keycode); static int locationModifiersFromWindowsKeyCode(int keycode); }; // WebMouseEvent -------------------------------------------------------------- class WebMouseEvent : public WebInputEvent { public: enum Button { ButtonNone = -1, ButtonLeft, ButtonMiddle, ButtonRight }; Button button; int x; int y; int windowX; int windowY; int globalX; int globalY; int movementX; int movementY; int clickCount; WebMouseEvent() : WebInputEvent(sizeof(WebMouseEvent)) , button(ButtonNone) , x(0) , y(0) , windowX(0) , windowY(0) , globalX(0) , globalY(0) , movementX(0) , movementY(0) , clickCount(0) { } protected: explicit WebMouseEvent(unsigned sizeParam) : WebInputEvent(sizeParam) , button(ButtonNone) , x(0) , y(0) , windowX(0) , windowY(0) , globalX(0) , globalY(0) , movementX(0) , movementY(0) , clickCount(0) { } }; // WebMouseWheelEvent --------------------------------------------------------- class WebMouseWheelEvent : public WebMouseEvent { public: enum Phase { PhaseNone = 0, PhaseBegan = 1 << 0, PhaseStationary = 1 << 1, PhaseChanged = 1 << 2, PhaseEnded = 1 << 3, PhaseCancelled = 1 << 4, PhaseMayBegin = 1 << 5, }; float deltaX; float deltaY; float wheelTicksX; float wheelTicksY; float accelerationRatioX; float accelerationRatioY; // See comment at the top of the file for why an int is used here. int scrollByPage; // See comment at the top of the file for why an int is used here. int hasPreciseScrollingDeltas; Phase phase; Phase momentumPhase; // See comment at the top of the file for why an int is used here. // Rubberbanding is an OSX visual effect. When a user scrolls the content // area with a track pad, and the content area is already at its limit in // the direction being scrolled, the entire content area is allowed to // scroll slightly off screen, revealing a grey background. When the user // lets go, the content area snaps back into place. Blink is responsible // for this rubberbanding effect, but the embedder may wish to disable // rubber banding in the left or right direction, if the scroll should have // an alternate effect. The common case is that a scroll in the left or // right directions causes a back or forwards navigation, respectively. // // These flags prevent rubber banding from starting in a given direction, // but have no effect on an ongoing rubber banding. A rubber banding that // started in the vertical direction is allowed to continue in the right // direction, even if canRubberbandRight is 0. int canRubberbandLeft; int canRubberbandRight; WebMouseWheelEvent() : WebMouseEvent(sizeof(WebMouseWheelEvent)) , deltaX(0.0f) , deltaY(0.0f) , wheelTicksX(0.0f) , wheelTicksY(0.0f) , accelerationRatioX(1.0f) , accelerationRatioY(1.0f) , scrollByPage(false) , hasPreciseScrollingDeltas(false) , phase(PhaseNone) , momentumPhase(PhaseNone) , canRubberbandLeft(true) , canRubberbandRight(true) { } }; // WebGestureEvent -------------------------------------------------------------- class WebGestureEvent : public WebInputEvent { public: enum SourceDevice { Touchpad, Touchscreen, }; int x; int y; int globalX; int globalY; SourceDevice sourceDevice; union { // Tap information must be set for GestureTap, GestureTapUnconfirmed, // and GestureDoubleTap events. struct { int tapCount; float width; float height; } tap; struct { float width; float height; } tapDown; struct { float width; float height; } showPress; struct { float width; float height; } longPress; struct { float firstFingerWidth; float firstFingerHeight; } twoFingerTap; struct { // Initial motion that triggered the scroll. // May be redundant with deltaX/deltaY in the first scrollUpdate. float deltaXHint; float deltaYHint; } scrollBegin; struct { float deltaX; float deltaY; float velocityX; float velocityY; } scrollUpdate; struct { float velocityX; float velocityY; } flingStart; struct { float scale; } pinchUpdate; } data; WebGestureEvent() : WebInputEvent(sizeof(WebGestureEvent)) , x(0) , y(0) , globalX(0) , globalY(0) { memset(&data, 0, sizeof(data)); } }; // WebTouchEvent -------------------------------------------------------------- class WebTouchEvent : public WebInputEvent { public: // Maximum number of simultaneous touches supported on // Ash/Aura. enum { touchesLengthCap = 12 }; unsigned touchesLength; // List of all touches which are currently down. WebTouchPoint touches[touchesLengthCap]; unsigned changedTouchesLength; // List of all touches whose state has changed since the last WebTouchEvent WebTouchPoint changedTouches[touchesLengthCap]; unsigned targetTouchesLength; // List of all touches which are currently down and are targeting the event recipient. WebTouchPoint targetTouches[touchesLengthCap]; WebTouchEvent() : WebInputEvent(sizeof(WebTouchEvent)) , touchesLength(0) , changedTouchesLength(0) , targetTouchesLength(0) { } }; #pragma pack(pop) } // namespace blink #endif