// Copyright 2010 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef DOUBLE_CONVERSION_UTILS_H_ #define DOUBLE_CONVERSION_UTILS_H_ #include "wtf/Assertions.h" #include <string.h> #define UNIMPLEMENTED ASSERT_NOT_REACHED #define UNREACHABLE ASSERT_NOT_REACHED // Double operations detection based on target architecture. // Linux uses a 80bit wide floating point stack on x86. This induces double // rounding, which in turn leads to wrong results. // An easy way to test if the floating-point operations are correct is to // evaluate: 89255.0/1e22. If the floating-point stack is 64 bits wide then // the result is equal to 89255e-22. // The best way to test this, is to create a division-function and to compare // the output of the division with the expected result. (Inlining must be // disabled.) // On Linux,x86 89255e-22 != Div_double(89255.0/1e22) #if defined(_M_X64) || defined(__x86_64__) || \ defined(__ARMEL__) || defined(__aarch64__) || \ defined(__MIPSEL__) #define DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS 1 #elif defined(_M_IX86) || defined(__i386__) #if defined(_WIN32) // Windows uses a 64bit wide floating point stack. #define DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS 1 #else #undef DOUBLE_CONVERSION_CORRECT_DOUBLE_OPERATIONS #endif // _WIN32 #else #error Target architecture was not detected as supported by Double-Conversion. #endif #if defined(_WIN32) && !defined(__MINGW32__) typedef signed char int8_t; typedef unsigned char uint8_t; typedef short int16_t; // NOLINT typedef unsigned short uint16_t; // NOLINT typedef int int32_t; typedef unsigned int uint32_t; typedef __int64 int64_t; typedef unsigned __int64 uint64_t; // intptr_t and friends are defined in crtdefs.h through stdio.h. #else #include <stdint.h> #endif // The following macro works on both 32 and 64-bit platforms. // Usage: instead of writing 0x1234567890123456 // write UINT64_2PART_C(0x12345678,90123456); #define UINT64_2PART_C(a, b) (((static_cast<uint64_t>(a) << 32) + 0x##b##u)) // The expression ARRAY_SIZE(a) is a compile-time constant of type // size_t which represents the number of elements of the given // array. You should only use ARRAY_SIZE on statically allocated // arrays. #define ARRAY_SIZE(a) \ ((sizeof(a) / sizeof(*(a))) / \ static_cast<size_t>(!(sizeof(a) % sizeof(*(a))))) // A macro to disallow the evil copy constructor and operator= functions // This should be used in the private: declarations for a class #define DISALLOW_COPY_AND_ASSIGN(TypeName) \ TypeName(const TypeName&); \ void operator=(const TypeName&) // A macro to disallow all the implicit constructors, namely the // default constructor, copy constructor and operator= functions. // // This should be used in the private: declarations for a class // that wants to prevent anyone from instantiating it. This is // especially useful for classes containing only static methods. #define DISALLOW_IMPLICIT_CONSTRUCTORS(TypeName) \ TypeName(); \ DISALLOW_COPY_AND_ASSIGN(TypeName) namespace WTF { namespace double_conversion { static const int kCharSize = sizeof(char); // Returns the maximum of the two parameters. template <typename T> static T Max(T a, T b) { return a < b ? b : a; } // Returns the minimum of the two parameters. template <typename T> static T Min(T a, T b) { return a < b ? a : b; } inline int StrLength(const char* string) { size_t length = strlen(string); ASSERT(length == static_cast<size_t>(static_cast<int>(length))); return static_cast<int>(length); } // This is a simplified version of V8's Vector class. template <typename T> class Vector { public: Vector() : start_(NULL), length_(0) {} Vector(T* data, int length) : start_(data), length_(length) { ASSERT(length == 0 || (length > 0 && data != NULL)); } // Returns a vector using the same backing storage as this one, // spanning from and including 'from', to but not including 'to'. Vector<T> SubVector(int from, int to) { ASSERT(to <= length_); ASSERT(from < to); ASSERT(0 <= from); return Vector<T>(start() + from, to - from); } // Returns the length of the vector. int length() const { return length_; } // Returns whether or not the vector is empty. bool is_empty() const { return length_ == 0; } // Returns the pointer to the start of the data in the vector. T* start() const { return start_; } // Access individual vector elements - checks bounds in debug mode. T& operator[](int index) const { ASSERT(0 <= index && index < length_); return start_[index]; } T& first() { return start_[0]; } T& last() { return start_[length_ - 1]; } private: T* start_; int length_; }; // Helper class for building result strings in a character buffer. The // purpose of the class is to use safe operations that checks the // buffer bounds on all operations in debug mode. class StringBuilder { public: StringBuilder(char* buffer, int size) : buffer_(buffer, size), position_(0) { } ~StringBuilder() { if (!is_finalized()) Finalize(); } int size() const { return buffer_.length(); } // Get the current position in the builder. int position() const { ASSERT(!is_finalized()); return position_; } // Set the current position in the builder. void SetPosition(int position) { ASSERT(!is_finalized()); ASSERT_WITH_SECURITY_IMPLICATION(position < size()); position_ = position; } // Reset the position. void Reset() { position_ = 0; } // Add a single character to the builder. It is not allowed to add // 0-characters; use the Finalize() method to terminate the string // instead. void AddCharacter(char c) { ASSERT(c != '\0'); ASSERT(!is_finalized() && position_ < buffer_.length()); buffer_[position_++] = c; } // Add an entire string to the builder. Uses strlen() internally to // compute the length of the input string. void AddString(const char* s) { AddSubstring(s, StrLength(s)); } // Add the first 'n' characters of the given string 's' to the // builder. The input string must have enough characters. void AddSubstring(const char* s, int n) { ASSERT(!is_finalized() && position_ + n < buffer_.length()); ASSERT_WITH_SECURITY_IMPLICATION(static_cast<size_t>(n) <= strlen(s)); memcpy(&buffer_[position_], s, n * kCharSize); position_ += n; } // Add character padding to the builder. If count is non-positive, // nothing is added to the builder. void AddPadding(char c, int count) { for (int i = 0; i < count; i++) { AddCharacter(c); } } // Finalize the string by 0-terminating it and returning the buffer. char* Finalize() { ASSERT(!is_finalized() && position_ < buffer_.length()); buffer_[position_] = '\0'; // Make sure nobody managed to add a 0-character to the // buffer while building the string. ASSERT(strlen(buffer_.start()) == static_cast<size_t>(position_)); position_ = -1; ASSERT(is_finalized()); return buffer_.start(); } private: Vector<char> buffer_; int position_; bool is_finalized() const { return position_ < 0; } DISALLOW_IMPLICIT_CONSTRUCTORS(StringBuilder); }; // The type-based aliasing rule allows the compiler to assume that pointers of // different types (for some definition of different) never alias each other. // Thus the following code does not work: // // float f = foo(); // int fbits = *(int*)(&f); // // The compiler 'knows' that the int pointer can't refer to f since the types // don't match, so the compiler may cache f in a register, leaving random data // in fbits. Using C++ style casts makes no difference, however a pointer to // char data is assumed to alias any other pointer. This is the 'memcpy // exception'. // // Bit_cast uses the memcpy exception to move the bits from a variable of one // type of a variable of another type. Of course the end result is likely to // be implementation dependent. Most compilers (gcc-4.2 and MSVC 2005) // will completely optimize BitCast away. // // There is an additional use for BitCast. // Recent gccs will warn when they see casts that may result in breakage due to // the type-based aliasing rule. If you have checked that there is no breakage // you can use BitCast to cast one pointer type to another. This confuses gcc // enough that it can no longer see that you have cast one pointer type to // another thus avoiding the warning. template <class Dest, class Source> inline Dest BitCast(const Source& source) { // Compile time assertion: sizeof(Dest) == sizeof(Source) // A compile error here means your Dest and Source have different sizes. typedef char VerifySizesAreEqual[sizeof(Dest) == sizeof(Source) ? 1 : -1]; Dest dest; memcpy(&dest, &source, sizeof(dest)); return dest; } template <class Dest, class Source> inline Dest BitCast(Source* source) { return BitCast<Dest>(reinterpret_cast<uintptr_t>(source)); } } // namespace double_conversion } // namespace WTF #endif // DOUBLE_CONVERSION_UTILS_H_