#ifndef TreeNode_h
#define TreeNode_h
#include "wtf/Assertions.h"
namespace WTF {
template <class T>
class TreeNode {
public:
typedef T NodeType;
TreeNode()
: m_next(0)
, m_previous(0)
, m_parent(0)
, m_firstChild(0)
, m_lastChild(0)
{
}
NodeType* next() const { return m_next; }
NodeType* previous() const { return m_previous; }
NodeType* parent() const { return m_parent; }
NodeType* firstChild() const { return m_firstChild; }
NodeType* lastChild() const { return m_lastChild; }
NodeType* here() const { return static_cast<NodeType*>(const_cast<TreeNode*>(this)); }
bool orphan() const { return !m_parent && !m_next && !m_previous && !m_firstChild && !m_lastChild; }
bool hasChildren() const { return m_firstChild; }
void insertBefore(NodeType* newChild, NodeType* refChild)
{
ASSERT(!newChild->parent());
ASSERT(!newChild->next());
ASSERT(!newChild->previous());
ASSERT(!refChild || this == refChild->parent());
if (!refChild) {
appendChild(newChild);
return;
}
NodeType* newPrevious = refChild->previous();
newChild->m_parent = here();
newChild->m_next = refChild;
newChild->m_previous = newPrevious;
refChild->m_previous = newChild;
if (newPrevious)
newPrevious->m_next = newChild;
else
m_firstChild = newChild;
}
void appendChild(NodeType* child)
{
ASSERT(!child->parent());
ASSERT(!child->next());
ASSERT(!child->previous());
child->m_parent = here();
if (!m_lastChild) {
ASSERT(!m_firstChild);
m_lastChild = m_firstChild = child;
return;
}
ASSERT(!m_lastChild->m_next);
NodeType* oldLast = m_lastChild;
m_lastChild = child;
child->m_previous = oldLast;
oldLast->m_next = child;
}
NodeType* removeChild(NodeType* child)
{
ASSERT(child->parent() == this);
if (m_firstChild == child)
m_firstChild = child->next();
if (m_lastChild == child)
m_lastChild = child->previous();
NodeType* oldNext = child->next();
NodeType* oldPrevious = child->previous();
child->m_parent = child->m_next = child->m_previous = 0;
if (oldNext)
oldNext->m_previous = oldPrevious;
if (oldPrevious)
oldPrevious->m_next = oldNext;
return child;
}
private:
NodeType* m_next;
NodeType* m_previous;
NodeType* m_parent;
NodeType* m_firstChild;
NodeType* m_lastChild;
};
template<class T>
inline typename TreeNode<T>::NodeType* traverseNext(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0)
{
if (typename TreeNode<T>::NodeType* next = current->firstChild())
return next;
if (current == stayWithin)
return 0;
if (typename TreeNode<T>::NodeType* next = current->next())
return next;
for (typename TreeNode<T>::NodeType* parent = current->parent(); parent; parent = parent->parent()) {
if (parent == stayWithin)
return 0;
if (typename TreeNode<T>::NodeType* next = parent->next())
return next;
}
return 0;
}
template<class T>
inline typename TreeNode<T>::NodeType* traverseFirstPostOrder(const TreeNode<T>* current)
{
typename TreeNode<T>::NodeType* first = current->here();
while (first->firstChild())
first = first->firstChild();
return first;
}
template<class T>
inline typename TreeNode<T>::NodeType* traverseNextPostOrder(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0)
{
if (current == stayWithin)
return 0;
typename TreeNode<T>::NodeType* next = current->next();
if (!next)
return current->parent();
while (next->firstChild())
next = next->firstChild();
return next;
}
}
using WTF::TreeNode;
using WTF::traverseNext;
using WTF::traverseNextPostOrder;
#endif