#ifndef WebKitGamepadList_h
#define WebKitGamepadList_h
#include "bindings/v8/ScriptWrappable.h"
#include "heap/Handle.h"
#include "modules/gamepad/WebKitGamepad.h"
#include "public/platform/WebGamepads.h"
#include "wtf/PassRefPtr.h"
#include "wtf/RefCounted.h"
#include "wtf/Vector.h"
namespace WebCore {
class WebKitGamepadList FINAL : public RefCountedWillBeGarbageCollectedFinalized<WebKitGamepadList>, public ScriptWrappable {
public:
static PassRefPtrWillBeRawPtr<WebKitGamepadList> create()
{
return adoptRefWillBeNoop(new WebKitGamepadList);
}
~WebKitGamepadList();
void set(unsigned index, PassRefPtrWillBeRawPtr<WebKitGamepad>);
WebKitGamepad* item(unsigned index);
unsigned length() const { return blink::WebGamepads::itemsLengthCap; }
void trace(Visitor*);
private:
WebKitGamepadList();
RefPtrWillBeMember<WebKitGamepad> m_items[blink::WebGamepads::itemsLengthCap];
};
}
#endif