#ifndef FocusEvent_h
#define FocusEvent_h
#include "core/events/EventTarget.h"
#include "core/events/UIEvent.h"
namespace WebCore {
class Node;
struct FocusEventInit : public UIEventInit {
FocusEventInit();
RefPtr<EventTarget> relatedTarget;
};
class FocusEvent FINAL : public UIEvent {
public:
static PassRefPtrWillBeRawPtr<FocusEvent> create()
{
return adoptRefWillBeNoop(new FocusEvent);
}
static PassRefPtrWillBeRawPtr<FocusEvent> create(const AtomicString& type, bool canBubble, bool cancelable, PassRefPtrWillBeRawPtr<AbstractView> view, int detail, EventTarget* relatedTarget)
{
return adoptRefWillBeNoop(new FocusEvent(type, canBubble, cancelable, view, detail, relatedTarget));
}
static PassRefPtrWillBeRawPtr<FocusEvent> create(const AtomicString& type, const FocusEventInit& initializer)
{
return adoptRefWillBeNoop(new FocusEvent(type, initializer));
}
EventTarget* relatedTarget() const { return m_relatedTarget.get(); }
EventTarget* relatedTarget(bool& isNull) const { isNull = !m_relatedTarget; return m_relatedTarget.get(); }
void setRelatedTarget(EventTarget* relatedTarget) { m_relatedTarget = relatedTarget; }
virtual const AtomicString& interfaceName() const OVERRIDE;
virtual bool isFocusEvent() const OVERRIDE;
virtual void trace(Visitor*) OVERRIDE;
private:
FocusEvent();
FocusEvent(const AtomicString& type, bool canBubble, bool cancelable, PassRefPtrWillBeRawPtr<AbstractView>, int, EventTarget*);
FocusEvent(const AtomicString& type, const FocusEventInit&);
RefPtr<EventTarget> m_relatedTarget;
};
DEFINE_EVENT_TYPE_CASTS(FocusEvent);
class FocusEventDispatchMediator FINAL : public EventDispatchMediator {
public:
static PassRefPtr<FocusEventDispatchMediator> create(PassRefPtrWillBeRawPtr<FocusEvent>);
private:
explicit FocusEventDispatchMediator(PassRefPtrWillBeRawPtr<FocusEvent>);
FocusEvent* event() const { return static_cast<FocusEvent*>(EventDispatchMediator::event()); }
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
class BlurEventDispatchMediator FINAL : public EventDispatchMediator {
public:
static PassRefPtr<BlurEventDispatchMediator> create(PassRefPtrWillBeRawPtr<FocusEvent>);
private:
explicit BlurEventDispatchMediator(PassRefPtrWillBeRawPtr<FocusEvent>);
FocusEvent* event() const { return static_cast<FocusEvent*>(EventDispatchMediator::event()); }
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
class FocusInEventDispatchMediator FINAL : public EventDispatchMediator {
public:
static PassRefPtr<FocusInEventDispatchMediator> create(PassRefPtrWillBeRawPtr<FocusEvent>);
private:
explicit FocusInEventDispatchMediator(PassRefPtrWillBeRawPtr<FocusEvent>);
FocusEvent* event() const { return static_cast<FocusEvent*>(EventDispatchMediator::event()); }
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
class FocusOutEventDispatchMediator FINAL : public EventDispatchMediator {
public:
static PassRefPtr<FocusOutEventDispatchMediator> create(PassRefPtrWillBeRawPtr<FocusEvent>);
private:
explicit FocusOutEventDispatchMediator(PassRefPtrWillBeRawPtr<FocusEvent>);
FocusEvent* event() const { return static_cast<FocusEvent*>(EventDispatchMediator::event()); }
virtual bool dispatchEvent(EventDispatcher*) const OVERRIDE;
};
}
#endif