/* * Copyright (C) 2014 Google Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ #ifndef TouchEventContext_h #define TouchEventContext_h #include "heap/Handle.h" #include "wtf/PassRefPtr.h" #include "wtf/RefCounted.h" #include "wtf/RefPtr.h" namespace WebCore { class Event; class TouchList; class TouchEventContext : public RefCountedWillBeGarbageCollected<TouchEventContext> { DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(TouchEventContext); public: static PassRefPtrWillBeRawPtr<TouchEventContext> create(); void handleLocalEvents(Event*) const; TouchList& touches() { return *m_touches; } TouchList& targetTouches() { return *m_targetTouches; } TouchList& changedTouches() { return *m_changedTouches; } void trace(Visitor*); private: TouchEventContext(); RefPtrWillBeMember<TouchList> m_touches; RefPtrWillBeMember<TouchList> m_targetTouches; RefPtrWillBeMember<TouchList> m_changedTouches; }; } #endif // TouchEventContext_h