#ifndef SVGPathByteStreamBuilder_h
#define SVGPathByteStreamBuilder_h
#include "core/svg/SVGPathByteStream.h"
#include "core/svg/SVGPathConsumer.h"
#include "platform/geometry/FloatPoint.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/text/WTFString.h"
namespace WebCore {
class SVGPathByteStreamBuilder FINAL : public SVGPathConsumer {
public:
SVGPathByteStreamBuilder();
void setCurrentByteStream(SVGPathByteStream* byteStream) { m_byteStream = byteStream; }
private:
virtual void incrementPathSegmentCount() OVERRIDE { }
virtual bool continueConsuming() OVERRIDE { return true; }
virtual void cleanup() OVERRIDE { m_byteStream = 0; }
virtual void moveTo(const FloatPoint&, bool closed, PathCoordinateMode) OVERRIDE;
virtual void lineTo(const FloatPoint&, PathCoordinateMode) OVERRIDE;
virtual void curveToCubic(const FloatPoint&, const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE;
virtual void closePath() OVERRIDE;
virtual void lineToHorizontal(float, PathCoordinateMode) OVERRIDE;
virtual void lineToVertical(float, PathCoordinateMode) OVERRIDE;
virtual void curveToCubicSmooth(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE;
virtual void curveToQuadratic(const FloatPoint&, const FloatPoint&, PathCoordinateMode) OVERRIDE;
virtual void curveToQuadraticSmooth(const FloatPoint&, PathCoordinateMode) OVERRIDE;
virtual void arcTo(float, float, float, bool largeArcFlag, bool sweepFlag, const FloatPoint&, PathCoordinateMode) OVERRIDE;
SVGPathByteStream* m_byteStream;
};
}
#endif