#ifndef SVGPathSegCurvetoCubic_h
#define SVGPathSegCurvetoCubic_h
#include "core/svg/SVGPathSegWithContext.h"
namespace WebCore {
class SVGPathSegCurvetoCubic : public SVGPathSegWithContext {
public:
SVGPathSegCurvetoCubic(SVGPathElement* element, SVGPathSegRole role, float x, float y, float x1, float y1, float x2, float y2)
: SVGPathSegWithContext(element, role)
, m_x(x)
, m_y(y)
, m_x1(x1)
, m_y1(y1)
, m_x2(x2)
, m_y2(y2)
{
}
float x() const { return m_x; }
void setX(float x)
{
m_x = x;
commitChange();
}
float y() const { return m_y; }
void setY(float y)
{
m_y = y;
commitChange();
}
float x1() const { return m_x1; }
void setX1(float x1)
{
m_x1 = x1;
commitChange();
}
float y1() const { return m_y1; }
void setY1(float y1)
{
m_y1 = y1;
commitChange();
}
float x2() const { return m_x2; }
void setX2(float x2)
{
m_x2 = x2;
commitChange();
}
float y2() const { return m_y2; }
void setY2(float y2)
{
m_y2 = y2;
commitChange();
}
private:
float m_x;
float m_y;
float m_x1;
float m_y1;
float m_x2;
float m_y2;
};
}
#endif