This source file includes following definitions.
- m_in1
- create
- isSupportedAttribute
- parseAttribute
- svgAttributeChanged
- build
#include "config.h"
#include "core/svg/SVGFETileElement.h"
#include "SVGNames.h"
#include "platform/graphics/filters/FilterEffect.h"
#include "core/svg/SVGElementInstance.h"
#include "core/svg/graphics/filters/SVGFilterBuilder.h"
namespace WebCore {
inline SVGFETileElement::SVGFETileElement(Document& document)
: SVGFilterPrimitiveStandardAttributes(SVGNames::feTileTag, document)
, m_in1(SVGAnimatedString::create(this, SVGNames::inAttr, SVGString::create()))
{
ScriptWrappable::init(this);
addToPropertyMap(m_in1);
}
PassRefPtr<SVGFETileElement> SVGFETileElement::create(Document& document)
{
return adoptRef(new SVGFETileElement(document));
}
bool SVGFETileElement::isSupportedAttribute(const QualifiedName& attrName)
{
DEFINE_STATIC_LOCAL(HashSet<QualifiedName>, supportedAttributes, ());
if (supportedAttributes.isEmpty())
supportedAttributes.add(SVGNames::inAttr);
return supportedAttributes.contains<SVGAttributeHashTranslator>(attrName);
}
void SVGFETileElement::parseAttribute(const QualifiedName& name, const AtomicString& value)
{
if (!isSupportedAttribute(name)) {
SVGFilterPrimitiveStandardAttributes::parseAttribute(name, value);
return;
}
SVGParsingError parseError = NoError;
if (name == SVGNames::inAttr)
m_in1->setBaseValueAsString(value, parseError);
else
ASSERT_NOT_REACHED();
reportAttributeParsingError(parseError, name, value);
}
void SVGFETileElement::svgAttributeChanged(const QualifiedName& attrName)
{
if (!isSupportedAttribute(attrName)) {
SVGFilterPrimitiveStandardAttributes::svgAttributeChanged(attrName);
return;
}
SVGElementInstance::InvalidationGuard invalidationGuard(this);
if (attrName == SVGNames::inAttr) {
invalidate();
return;
}
ASSERT_NOT_REACHED();
}
PassRefPtr<FilterEffect> SVGFETileElement::build(SVGFilterBuilder* filterBuilder, Filter* filter)
{
FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->currentValue()->value()));
if (!input1)
return nullptr;
RefPtr<FilterEffect> effect = FETile::create(filter);
effect->inputEffects().append(input1);
return effect.release();
}
}