#ifndef SVGPathStringSource_h
#define SVGPathStringSource_h
#include "core/svg/SVGPathSource.h"
#include "wtf/PassOwnPtr.h"
#include "wtf/text/WTFString.h"
namespace WebCore {
class SVGPathStringSource FINAL : public SVGPathSource {
public:
static PassOwnPtr<SVGPathStringSource> create(const String& string)
{
return adoptPtr(new SVGPathStringSource(string));
}
private:
SVGPathStringSource(const String&);
virtual bool hasMoreData() const OVERRIDE;
virtual bool moveToNextToken() OVERRIDE;
virtual bool parseSVGSegmentType(SVGPathSegType&) OVERRIDE;
virtual SVGPathSegType nextCommand(SVGPathSegType previousCommand) OVERRIDE;
virtual bool parseMoveToSegment(FloatPoint&) OVERRIDE;
virtual bool parseLineToSegment(FloatPoint&) OVERRIDE;
virtual bool parseLineToHorizontalSegment(float&) OVERRIDE;
virtual bool parseLineToVerticalSegment(float&) OVERRIDE;
virtual bool parseCurveToCubicSegment(FloatPoint&, FloatPoint&, FloatPoint&) OVERRIDE;
virtual bool parseCurveToCubicSmoothSegment(FloatPoint&, FloatPoint&) OVERRIDE;
virtual bool parseCurveToQuadraticSegment(FloatPoint&, FloatPoint&) OVERRIDE;
virtual bool parseCurveToQuadraticSmoothSegment(FloatPoint&) OVERRIDE;
virtual bool parseArcToSegment(float&, float&, float&, bool&, bool&, FloatPoint&) OVERRIDE;
String m_string;
bool m_is8BitSource;
union {
const LChar* m_character8;
const UChar* m_character16;
} m_current;
union {
const LChar* m_character8;
const UChar* m_character16;
} m_end;
};
}
#endif