#ifndef SVGFilterElement_h
#define SVGFilterElement_h
#include "SVGNames.h"
#include "core/svg/SVGAnimatedBoolean.h"
#include "core/svg/SVGAnimatedEnumeration.h"
#include "core/svg/SVGAnimatedInteger.h"
#include "core/svg/SVGAnimatedIntegerOptionalInteger.h"
#include "core/svg/SVGAnimatedLength.h"
#include "core/svg/SVGElement.h"
#include "core/svg/SVGURIReference.h"
#include "core/svg/SVGUnitTypes.h"
namespace WebCore {
class SVGFilterElement FINAL : public SVGElement,
public SVGURIReference {
public:
static PassRefPtr<SVGFilterElement> create(Document&);
void setFilterRes(unsigned x, unsigned y);
void addClient(Node*);
void removeClient(Node*);
SVGAnimatedLength* x() const { return m_x.get(); }
SVGAnimatedLength* y() const { return m_y.get(); }
SVGAnimatedLength* width() const { return m_width.get(); }
SVGAnimatedLength* height() const { return m_height.get(); }
SVGAnimatedEnumeration<SVGUnitTypes::SVGUnitType>* filterUnits() { return m_filterUnits.get(); }
SVGAnimatedEnumeration<SVGUnitTypes::SVGUnitType>* primitiveUnits() { return m_primitiveUnits.get(); }
SVGAnimatedInteger* filterResX() { return m_filterRes->firstInteger(); }
SVGAnimatedInteger* filterResY() { return m_filterRes->secondInteger(); }
private:
explicit SVGFilterElement(Document&);
virtual bool needsPendingResourceHandling() const OVERRIDE { return false; }
bool isSupportedAttribute(const QualifiedName&);
virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
virtual void childrenChanged(bool changedByParser = false, Node* beforeChange = 0, Node* afterChange = 0, int childCountDelta = 0) OVERRIDE;
virtual RenderObject* createRenderer(RenderStyle*) OVERRIDE;
virtual bool selfHasRelativeLengths() const OVERRIDE;
RefPtr<SVGAnimatedLength> m_x;
RefPtr<SVGAnimatedLength> m_y;
RefPtr<SVGAnimatedLength> m_width;
RefPtr<SVGAnimatedLength> m_height;
RefPtr<SVGAnimatedEnumeration<SVGUnitTypes::SVGUnitType> > m_filterUnits;
RefPtr<SVGAnimatedEnumeration<SVGUnitTypes::SVGUnitType> > m_primitiveUnits;
RefPtr<SVGAnimatedIntegerOptionalInteger> m_filterRes;
HashSet<RefPtr<Node> > m_clientsToAdd;
};
}
#endif