#ifndef SVGFEBlendElement_h
#define SVGFEBlendElement_h
#include "core/svg/SVGAnimatedEnumeration.h"
#include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
#include "platform/graphics/filters/FEBlend.h"
namespace WebCore {
template<> const SVGEnumerationStringEntries& getStaticStringEntries<BlendModeType>();
class SVGFEBlendElement FINAL : public SVGFilterPrimitiveStandardAttributes {
public:
static PassRefPtr<SVGFEBlendElement> create(Document&);
SVGAnimatedString* in1() { return m_in1.get(); }
SVGAnimatedString* in2() { return m_in2.get(); }
SVGAnimatedEnumeration<BlendModeType>* mode() { return m_mode.get(); }
private:
explicit SVGFEBlendElement(Document&);
bool isSupportedAttribute(const QualifiedName&);
virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
virtual bool setFilterEffectAttribute(FilterEffect*, const QualifiedName& attrName) OVERRIDE;
virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
RefPtr<SVGAnimatedString> m_in1;
RefPtr<SVGAnimatedString> m_in2;
RefPtr<SVGAnimatedEnumeration<BlendModeType> > m_mode;
};
}
#endif