root/Source/core/svg/SVGPathByteStreamSource.cpp

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DEFINITIONS

This source file includes following definitions.
  1. hasMoreData
  2. parseSVGSegmentType
  3. nextCommand
  4. parseMoveToSegment
  5. parseLineToSegment
  6. parseLineToHorizontalSegment
  7. parseLineToVerticalSegment
  8. parseCurveToCubicSegment
  9. parseCurveToCubicSmoothSegment
  10. parseCurveToQuadraticSegment
  11. parseCurveToQuadraticSmoothSegment
  12. parseArcToSegment

/*
 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 */

#include "config.h"

#include "core/svg/SVGPathByteStreamSource.h"

namespace WebCore {

SVGPathByteStreamSource::SVGPathByteStreamSource(const SVGPathByteStream* stream)
{
    ASSERT(stream);
    m_streamCurrent = stream->begin();
    m_streamEnd = stream->end();
}

bool SVGPathByteStreamSource::hasMoreData() const
{
    return m_streamCurrent < m_streamEnd;
}

bool SVGPathByteStreamSource::parseSVGSegmentType(SVGPathSegType& pathSegType)
{
    pathSegType = static_cast<SVGPathSegType>(readSVGSegmentType());
    return true;
}

SVGPathSegType SVGPathByteStreamSource::nextCommand(SVGPathSegType)
{
    return static_cast<SVGPathSegType>(readSVGSegmentType());
}

bool SVGPathByteStreamSource::parseMoveToSegment(FloatPoint& targetPoint)
{
    targetPoint = readFloatPoint();
    return true;
}

bool SVGPathByteStreamSource::parseLineToSegment(FloatPoint& targetPoint)
{
    targetPoint = readFloatPoint();
    return true;
}

bool SVGPathByteStreamSource::parseLineToHorizontalSegment(float& x)
{
    x = readFloat();
    return true;
}

bool SVGPathByteStreamSource::parseLineToVerticalSegment(float& y)
{
    y = readFloat();
    return true;
}

bool SVGPathByteStreamSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint)
{
    point1 = readFloatPoint();
    point2 = readFloatPoint();
    targetPoint = readFloatPoint();
    return true;
}

bool SVGPathByteStreamSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint)
{
    point2 = readFloatPoint();
    targetPoint = readFloatPoint();
    return true;
}

bool SVGPathByteStreamSource::parseCurveToQuadraticSegment(FloatPoint& point1, FloatPoint& targetPoint)
{
    point1 = readFloatPoint();
    targetPoint = readFloatPoint();
    return true;
}

bool SVGPathByteStreamSource::parseCurveToQuadraticSmoothSegment(FloatPoint& targetPoint)
{
    targetPoint = readFloatPoint();
    return true;
}

bool SVGPathByteStreamSource::parseArcToSegment(float& rx, float& ry, float& angle, bool& largeArc, bool& sweep, FloatPoint& targetPoint)
{
    rx = readFloat();
    ry = readFloat();
    angle = readFloat();
    largeArc = readFlag();
    sweep = readFlag();
    targetPoint = readFloatPoint();
    return true;
}

}

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