root/Source/core/svg/SVGLengthTearOff.h

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INCLUDED FROM


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 * Copyright (C) 2014 Google Inc. All rights reserved.
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#ifndef SVGLengthTearOff_h
#define SVGLengthTearOff_h

#include "bindings/v8/ScriptWrappable.h"
#include "core/svg/SVGLength.h"
#include "core/svg/properties/SVGPropertyTearOff.h"

namespace WebCore {

class SVGLengthTearOff FINAL : public SVGPropertyTearOff<SVGLength>, public ScriptWrappable {
public:
    // Forward declare these enums in the w3c naming scheme, for IDL generation
    enum {
        SVG_LENGTHTYPE_UNKNOWN = LengthTypeUnknown,
        SVG_LENGTHTYPE_NUMBER = LengthTypeNumber,
        SVG_LENGTHTYPE_PERCENTAGE = LengthTypePercentage,
        SVG_LENGTHTYPE_EMS = LengthTypeEMS,
        SVG_LENGTHTYPE_EXS = LengthTypeEXS,
        SVG_LENGTHTYPE_PX = LengthTypePX,
        SVG_LENGTHTYPE_CM = LengthTypeCM,
        SVG_LENGTHTYPE_MM = LengthTypeMM,
        SVG_LENGTHTYPE_IN = LengthTypeIN,
        SVG_LENGTHTYPE_PT = LengthTypePT,
        SVG_LENGTHTYPE_PC = LengthTypePC
    };

    static PassRefPtr<SVGLengthTearOff> create(PassRefPtr<SVGLength> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName = nullQName())
    {
        return adoptRef(new SVGLengthTearOff(target, contextElement, propertyIsAnimVal, attributeName));
    }

    SVGLengthType unitType();
    SVGLengthMode unitMode();
    float value(ExceptionState&);
    void setValue(float value, ExceptionState&);
    float valueInSpecifiedUnits();
    void setValueInSpecifiedUnits(float value, ExceptionState&);
    String valueAsString();
    void setValueAsString(const String&, ExceptionState&);
    void newValueSpecifiedUnits(unsigned short unitType, float valueInSpecifiedUnits, ExceptionState&);
    void convertToSpecifiedUnits(unsigned short unitType, ExceptionState&);

private:
    SVGLengthTearOff(PassRefPtr<SVGLength>, SVGElement* contextElement, PropertyIsAnimValType, const QualifiedName& attributeName = nullQName());
};

} // namespace WebCore

#endif // SVGLengthTearOff_h_

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