root/Source/core/css/BasicShapeFunctions.h

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INCLUDED FROM


/*
 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer.
 * 2. Redistributions in binary form must reproduce the above
 *    copyright notice, this list of conditions and the following
 *    disclaimer in the documentation and/or other materials
 *    provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER “AS IS” AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
 * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 */

#ifndef BasicShapeFunctions_h
#define BasicShapeFunctions_h

#include "core/rendering/style/BasicShapes.h"
#include "heap/Handle.h"
#include "wtf/PassRefPtr.h"

namespace WebCore {

class BasicShape;
class CSSBasicShape;
class CSSValue;
class FloatPoint;
class StyleResolverState;
class RenderStyle;

PassRefPtrWillBeRawPtr<CSSValue> valueForBasicShape(const RenderStyle&, const BasicShape*);
PassRefPtr<BasicShape> basicShapeForValue(const StyleResolverState&, const CSSBasicShape*);
FloatPoint floatPointForCenterCoordinate(const BasicShapeCenterCoordinate&, const BasicShapeCenterCoordinate&, FloatSize);

}
#endif

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