root/Source/core/page/scrolling/ScrollingConstraints.cpp

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DEFINITIONS

This source file includes following definitions.
  1. layerPositionForViewportRect
  2. computeStickyOffset
  3. layerPositionForViewportRect

/*
 * Copyright (C) 2012 Apple Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

#include "config.h"
#include "core/page/scrolling/ScrollingConstraints.h"

namespace WebCore {

FloatPoint FixedPositionViewportConstraints::layerPositionForViewportRect(const FloatRect& viewportRect) const
{
    FloatSize offset;

    if (hasAnchorEdge(AnchorEdgeLeft))
        offset.setWidth(viewportRect.x() - m_viewportRectAtLastLayout.x());
    else if (hasAnchorEdge(AnchorEdgeRight))
        offset.setWidth(viewportRect.maxX() - m_viewportRectAtLastLayout.maxX());

    if (hasAnchorEdge(AnchorEdgeTop))
        offset.setHeight(viewportRect.y() - m_viewportRectAtLastLayout.y());
    else if (hasAnchorEdge(AnchorEdgeBottom))
        offset.setHeight(viewportRect.maxY() - m_viewportRectAtLastLayout.maxY());

    return m_layerPositionAtLastLayout + offset;
}

FloatSize StickyPositionViewportConstraints::computeStickyOffset(const FloatRect& viewportRect) const
{
    FloatRect boxRect = m_absoluteStickyBoxRect;

    if (hasAnchorEdge(AnchorEdgeRight)) {
        float rightLimit = viewportRect.maxX() - m_rightOffset;
        float rightDelta = std::min<float>(0, rightLimit - m_absoluteStickyBoxRect.maxX());
        float availableSpace = std::min<float>(0, m_absoluteContainingBlockRect.x() - m_absoluteStickyBoxRect.x());
        if (rightDelta < availableSpace)
            rightDelta = availableSpace;

        boxRect.move(rightDelta, 0);
    }

    if (hasAnchorEdge(AnchorEdgeLeft)) {
        float leftLimit = viewportRect.x() + m_leftOffset;
        float leftDelta = std::max<float>(0, leftLimit - m_absoluteStickyBoxRect.x());
        float availableSpace = std::max<float>(0, m_absoluteContainingBlockRect.maxX() - m_absoluteStickyBoxRect.maxX());
        if (leftDelta > availableSpace)
            leftDelta = availableSpace;

        boxRect.move(leftDelta, 0);
    }

    if (hasAnchorEdge(AnchorEdgeBottom)) {
        float bottomLimit = viewportRect.maxY() - m_bottomOffset;
        float bottomDelta = std::min<float>(0, bottomLimit - m_absoluteStickyBoxRect.maxY());
        float availableSpace = std::min<float>(0, m_absoluteContainingBlockRect.y() - m_absoluteStickyBoxRect.y());
        if (bottomDelta < availableSpace)
            bottomDelta = availableSpace;

        boxRect.move(0, bottomDelta);
    }

    if (hasAnchorEdge(AnchorEdgeTop)) {
        float topLimit = viewportRect.y() + m_topOffset;
        float topDelta = std::max<float>(0, topLimit - m_absoluteStickyBoxRect.y());
        float availableSpace = std::max<float>(0, m_absoluteContainingBlockRect.maxY() - m_absoluteStickyBoxRect.maxY());
        if (topDelta > availableSpace)
            topDelta = availableSpace;

        boxRect.move(0, topDelta);
    }

    return boxRect.location() - m_absoluteStickyBoxRect.location();
}

FloatPoint StickyPositionViewportConstraints::layerPositionForViewportRect(const FloatRect& viewportRect) const
{
    FloatSize offset = computeStickyOffset(viewportRect);
    return m_layerPositionAtLastLayout + offset - m_stickyOffsetAtLastLayout;
}

} // namespace WebCore

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