root/Source/core/page/PageSerializer.h

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/*
 * Copyright (C) 2011 Google Inc. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are
 * met:
 *
 *     * Redistributions of source code must retain the above copyright
 * notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above
 * copyright notice, this list of conditions and the following disclaimer
 * in the documentation and/or other materials provided with the
 * distribution.
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 * contributors may be used to endorse or promo te products derived from
 * this software without specific prior written permission.
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 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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#ifndef PageSerializer_h
#define PageSerializer_h

#include "platform/weborigin/KURL.h"
#include "platform/weborigin/KURLHash.h"
#include "wtf/HashMap.h"
#include "wtf/ListHashSet.h"
#include "wtf/Vector.h"

namespace WebCore {

class FontResource;
class ImageResource;
class CSSStyleSheet;
class CSSValue;
class Document;
class LocalFrame;
class Page;
class RenderObject;
class Resource;
class SharedBuffer;
class StylePropertySet;
class StyleRule;
class StyleRuleFontFace;

struct SerializedResource;

// This class is used to serialize a page contents back to text (typically HTML).
// It serializes all the page frames and retrieves resources such as images and CSS stylesheets.
class PageSerializer {
public:
    explicit PageSerializer(Vector<SerializedResource>*);

    // Initiates the serialization of the frame's page. All serialized content and retrieved
    // resources are added to the Vector passed to the constructor. The first resource in that
    // vector is the top frame serialized content.
    void serialize(Page*);

    KURL urlForBlankFrame(LocalFrame*);

private:
    void serializeFrame(LocalFrame*);

    // Serializes the stylesheet back to text and adds it to the resources if URL is not-empty.
    // It also adds any resources included in that stylesheet (including any imported stylesheets and their own resources).
    void serializeCSSStyleSheet(CSSStyleSheet*, const KURL&);

    bool shouldAddURL(const KURL&);

    void addToResources(Resource *, PassRefPtr<SharedBuffer>, const KURL&);
    void addImageToResources(ImageResource*, RenderObject*, const KURL&);
    void addFontToResources(FontResource*);

    void retrieveResourcesForProperties(const StylePropertySet*, Document&);
    void retrieveResourcesForCSSValue(CSSValue*, Document&);

    Vector<SerializedResource>* m_resources;
    ListHashSet<KURL> m_resourceURLs;
    HashMap<LocalFrame*, KURL> m_blankFrameURLs;
    unsigned m_blankFrameCounter;
};

}

#endif

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