/* * Copyright (C) 2011 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebGLContextObject_h #define WebGLContextObject_h #include "core/html/canvas/WebGLObject.h" namespace blink { class WebGraphicsContext3D; } namespace WebCore { class WebGLRenderingContextBase; // WebGLContextObject the base class for objects that are owned by a specific // WebGLRenderingContextBase. class WebGLContextObject : public WebGLObject { public: virtual ~WebGLContextObject(); WebGLRenderingContextBase* context() const { return m_context; } virtual bool validate(const WebGLContextGroup*, const WebGLRenderingContextBase* context) const OVERRIDE FINAL { return context == m_context; } void detachContext(); protected: WebGLContextObject(WebGLRenderingContextBase*); virtual bool hasGroupOrContext() const OVERRIDE FINAL { return m_context; } virtual blink::WebGraphicsContext3D* getAWebGraphicsContext3D() const OVERRIDE FINAL; private: WebGLRenderingContextBase* m_context; }; } // namespace WebCore #endif // WebGLContextObject_h